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October 30, 2009

The Nintendo DSi XL: Smart Product? And for Who?

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Written by: Dalibor Dimovski
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This week, Nintendo announced the 2010 release of the DSi XL (LL in Japan).  As if by clockwork, the hardcore gaming blogosphere replied with a “Two Snaps Up” and “Hated it”.  Apparently, any news that is not about a gaming system getting smaller and with better graphics and processors is a great catastrophe unto our gaming world.

Correct me if I am wrong, but I forgot that gaming companies and manufacturers are only allowed to make products for the core audience.  Don’t misjudge my intentions, because like that core gaming audience I won’t be buying the XL.  I also do prefer a smaller portable game system.  But then again I — and the majority of that core group of gamers — am not the target audience for the XL.  My mother will like the bigger screen to read the recipes better on cooking software, my grandfather might use it to play Advance Wars DS, and my neighbor likes the various fitness programs but finds the screen on the current DS impossibly small to read.

So why the hullabaloo?  This is yet another gaming product that a manufacturer wants to use to expand the market with.  In a market where the PS3 “Only Does Everything” and Project Natal’s promotional videos all show families playing trivia and soccer, there seems to be a backlash against the industry’s growing focus on gaming markets outside of us.  Personally, I could care less if they released a DS XL, PSPgo, 360 Lite, or whatever other product the companies envision as I’m completely content with the products I currently own.  We have to remember: the games business isn’t about ethics and being happy just to release a product.  It IS and always WAS about making a profitable product — just like any other industry on the planet.  Heroics aside, there are reasons that certain well-reviewed games don’t sell well yet mass appeal or licensed games do.

There can be a lot of factors we can attribute to the “Big Divide” during this generation.  The biggest may be fanboyism towards one product or another and the exponential growth of the industry.  We always said that we wanted Dad to play video games with us, but now that he is (and not the games we like to play) it is suddenly an attack on “our territory”.  What is wrong with someone playing WiiSports bowling in an elderly home?  Or any myriad of Naruto games by 5 yr olds?  Answer: Nothing.  At all.  Really.  Nothing.

Are we happy with our Modern Warfares and Gods of War and Legend of Zeldas?  Yeah, we are.  Then why care if grandma likes the BUZZ! games or grandpa likes some calculator app for the DSi?  Have we really become that hypocritical that (for example) we no longer want companies to release anything outside of the (extremely-aging) FPS genre?  Or, is it just our preference towards our once small community of gamers that we somehow feel as though the market expanded beyond just focusing on us?

Nintendo will, almost assuredly, sell millions of the DSi XL (Spring 2010 US & EU, Q1 Japan) and possibly most of those to folks who may not have a DSi yet.

It’s an interesting conversation point.  Core vs Casual.  And why do we, the Core, care if Casuals are buying games and consoles designed for them (not us)?

Just a thought.



About the Author

Dalibor Dimovski
Dali is the co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. A long-time blogger/web-designer, Dali currently works as a full-time creative Product Designer in the automotive industry and a deejay. His passions are music, contemporary and classic art, video games (naturally), and his family.




  • http://twitter.com/tdh004 tdh004

    As as I agree with your assessment, I think the angst and ire directed to Nintendo in this particular case emanates from something else entirely.

    Nintendo has kind of been laughed at, or ignored by a lot of the gaming public since the waning years of the N64. Leaving only the fanboys who were nobly faithful to Big N for what they’d done for gaming up to that point. Since then it seems to them that Nintendo has moved to another audience, completely forgetting and neglecting those that helped bring them to moment.

    In the past two E3s Nintendo has gone out of their way to apologize to their fan base because their offerings didn’t cater to that group in anyway, shape, or form. Those fanboys have been reassured that something for them was down the pipeline, and then this is announced.

    Now, I can see clearly who this was developed for. Intro gamers (5 yrs olds), and our grand parents. For Nintendo this may be a smart business move. Get the N in the brain of the younger kids like it is in our brain. Mid-80′s gaming on NES is where gaming started for a lot of today’s gamers; it’s something burned into our skulls.

    Then make Grandma know how awesome Nintendo is, so when Christmas comes around, she buys Nintendo for her grand kids. Who can beat that kind of marketing?

    So for the people who would actually monitor a big announcement from Nintendo, this could be conceived as a slap in the face. “We promised we hadn’t forgotten about you! So we showed a hand drawn image of Zelda and gave you Mad World,” and then nothing else.

    Sadly a factor that “core gamers” don’t realize is that we no longer drive the market like we used to. We’ve become jaded, revel in our elitism as parents buying for the family are now the core consumer of games. Buying up the Wii, or family oriented system bundles as families are starting to spend a little more time together. Times are changing, maybe “we” aren’t?

  • http://www.Twitter.com/kewlrats Dalibor Dimovski

    I agree with you. I think that while Nintendo hasn’t necessarily “abandoned” the core gamers (aka us) they have greatly underestimated the popularity of the Wii with non-core players. Now, they feel as though they need to keep those newer gamers happy, and have not been supporting the core as much as we would have hoped. As for the DSi XL, it’s not a product for me. But, that’s no reason for me not to think that it isn’t an incredibly smart move by Nintendo from a business perspective.

  • http://wingdamage.com mainfinger

    Yeah, I don’t really get all the complaining. Like a comment I saw elsewhere, its basically the same concept as Large Print books. Do they affect people with good eye sight? No… no they don’t.

    As far as Nintendo, I’m looking forward to games like Sin & Punishment 2, the several new Marios, new Zelda, new Golden Sun and currently enjoying Punch Out. So… I’m good.

  • http://wingdamage.com Jonah

    If I do eventually get a DSi, I will most likely get the XL. Why?

    Because I am a grownup with grownup sized hands. The regular DS gives me hand cramps and eye strain with any kind of prolonged use. While the lite is a lot sleeker than the old DSPhat, I mostly bought it for the brighter screen and more responsive buttons.

    This is not a product for the mainstream, this is a product of accessibility to a wider audience.

  • http://www.dvo.com/menuplanner.html menu planning

    i think the dsi is cool but i would really like to have a cooking game. just an idea!

    Thanks