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January 28, 2010

Obligatory Apple iPad Article.

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Written by: Dalibor Dimovski
Tags: , ,

Yes, yes.  I know.  You’re sick of Apple iPad articles flooding the web the last two days.  Well, I am too.  I hopped on my favorite gaming websites and blogs and found information that, surprisingly, could have been summed up with one post — nay, one LINE — instead of 67: It has a bigger screen.  But no, I had to read a hands-on with the interface.  Then, a hands-on with the non-gaming apps.  Then the gaming apps (which were not even iPad games).  Then an article about the design, one about the specs, one about how it is a let-down, and one about how it’s divided the gaming world.

I realize that it draws immense traffic to websites, which in this economy of ad-driven economics is crucial, but it adds nothing to the conversation about games.

As a gadget geek I love to talk about a product and look at its specifications.  I love to debate on why my MacBook is better than any PC laptop I’ve owned, or which distro of Linux is optimal, or even which e-reader has the best UI.  But there are already several places I can do that: GDGT, Engadget, and Gizmodo had that covered in excruciating detail.  This simply isn’t gaming news.  Perhaps if there was some piece of gaming software that had been REALLY effing cool I would sit and read the RSS feed while on the crapper at work.  But nope.

Now, I realize Apple invited several gaming outlets to the event.  Pissing off Apple by saying “no thanks, we already have a tech blog team that can handle that” may seem like a bad idea but it certainly saves a little time to write about far more interesting things, like Mario cupcakes or Master Chief wallpapers.  Really, though, 6 articles about how it may or may not change gaming forever is 7 too much.

The amount of unneeded coverage has been deafening, and I don’t know about you but  I need a break from it.



About the Author

Dalibor Dimovski
Dali is the co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. A long-time blogger/web-designer, Dali currently works as a full-time creative Product Designer in the automotive industry and a deejay. His passions are music, contemporary and classic art, video games (naturally), and his family.




  • http://www.joystiq.com Justin McElroy

    Hey Dali,

    I understand that you’re on overload here, but there a couple of problems with your argument.

    For starters, the iPhone has become one of the most popular gaming platforms in the world, and to not give the iPad a really thorough examination as a gaming site would be nothing short of negligent. Even if the games aren’t there right now, I’m more interested in what the possibilities could be for the future. Understanding what the system is all about is key to that.

    Secondly, your assumption that gaming sites could just “send their tech teams” pre-supposes WAY too much knowledge on the part of gaming journalists as to what the announcement was. 1. That’s really reckless when you’re going on nothing but rumor. 2. Game sites are still businesses, and once they’ve paid to send someone out to the event, that coverage has got to be paid for some how. If the potential for traffic is there, isn’t that indicative of a lot of interest from our audience as well?

    I still love you,

    Justin

  • http://www.Twitter.com/kewlrats Dalibor Dimovski

    Okokok, you win.

    I guess I was just miffed at the quality of some of the posts/articles around the web that I was reading, not just on blogs. Instead of discussing what truly makes it a gaming device, the articles tended to focus on the media circus surrounding the device. And moreso, I felt as though I was reading the same article over, and over, and over again.

    I would much rather read an engaging or entertaining article/blog post than a rehash of what I’ve read 6 times already.

    Okay, I’m off my pedestal. I promise to be a more cheery person.

    BTW I love you, Apple. Please send me a free iPad. :)