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August 2, 2010

The Trouble With GameJournos

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Written by: Dalibor Dimovski
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I don’t always agree with what I read on gaming websites.  In fact, I’ve been known to rant (often) about the quality of the posts that appear on them.  Do I care about your review of the gaming-branded potato chips you’re eating?  Do I worry about the influence of David Hasselhoff on video games?  Is it worth my while to read about what your top ten pre-rendered gamerboobs are?  In most cases, NO — gamerboobs aside.

I’ve railed on Kotaku, IGN, Joystiq, Gamespot, Giant Bomb, Facebook groups, and podcasts.  In some of those instances, the people I’ve been critical of were friends.  In others, the hatemail was directed towards those I’ve had issue with.

Recently, I came to the conclusion (and realization) that I’ve been wasting my time.

Game Journalists Are Incompetent Fuckwits (GJAIF) is a blog created by writer/actor Ben Paddon outlining the general fails of videogame media.  Paddon has noted via his personal blog that the site was created with his general distaste for some of the “dumb things gaming journalists do”.  And admittedly, gaming journalists (like journalists, bloggers, and writers for every other industry) do manage to produce some bad work now and again.  As more outlets are formed and people take up the pen — er, the keyboard — it can be safe to assume that not everyone has managed to graduate with a journalism degree, or even to have minored in basic English grammar.  Paddon even maintains a similar blog showcasing the British public’s failures, But, Sir…

I’ve followed the Twitter account for the simple reason of reaffirming some of the issues that I’ve had in the past with various outlets.  It’s an interesting read, even if I don’t agree with everything.  And besides, it’s just an opinion, right?

But then I began to notice that it was starting to irk some journalists and outlets.  Paddon, whether it was his goal or not, seemed to purposefully target publications to get a “rise” out of the writers.  I point to this recent back-and-forth between Joystiq’s Chris Grant and GJAIF, referencing a preview written in 2009 for Modern Warfare 2.  Other recent instances of rise-inducing were aimed at Kinect articles by MCV, or responses across Twitter.

Yes, GJAIF had essentially turned itself into a flame-bait house, hoping to stir up pots where it could.  It pisses off writers, and does a good job of it.  But, why should that matter?

I’ve dealt with flame-bait and fanboyism for a while now (and it should be noted, GJAIF has become a Jim Sterling fanboy recently) and while it annoyed and bothered me early on, it’s just an opinion.  In most respects, it may not even have been a correctly-presented response — there were often grammatical errors in the comments from Grammar Nazis — and yet it managed to get me to pull my hair out at times.  GJAIF is just a Digg-like collection of opinions, like those I had to sift through many a Saturday morning after a night of drunken blogging about the inefficiency of Social Media or Eastern European politics.

It wasn’t until recently that I “gave up” hating “bad” games journalism and realized that it wasn’t really bad, just not to my pleasure.  And it wasn’t always journalism, but sometimes criticism or old-fashioned blogging.  GJAIF hasn’t given up yet, fueled by the response from both fans of the site and writers of others, who are all-to-happy to stab each other in the back given an opportunity to make the competition look bad.  It feeds off of what Paddon feel’s is incompetence, given his “experience” at being an editor himself and ability to discern the difference between the content.

The trouble with games journalists is that they still take this to heart, though they don’t admit it.  The trouble with GJAIF is that it often can’t distinguish the relevance of the content in an article, misunderstanding the readership of a website and how it affects the content that is posted, whether it is good, bad, or simply bad ethical practice by the outlet.  GJAIF sometimes really “reaches” to get a tidbit of bad journalism, making a flamboyant mountain out of an issue that isn’t even there.  And, he often gets the response he desires.

It’s easy to pile on GJAIF with its own inconsistent practices (bad Twitter usage, grammatical errors, bad website design, etc) but it’s easier to forget about it.

I sometimes wonder if gaming writers monitor the GJAIF website to see if their content is on there, or that of their competitors, and to reply only to justify something for themselves.  No one needs to “stick up” for their articles or their practices, only to keep writing and hope (or know) that they’re doing the right thing.  GJIAF (now Paddon and his readers) will continue posting about what they do, or don’t, like about the content that is written.

Personally, I’m hoping that our articles make it to the front page of GJAIF some day, if anything more than for high-fiving during sessions of XBox Live or for a few extra “clicks”.  Maybe, just maybe, I’ll even have an acknowledgment by the GameJournos Twitter feed about this article, possibly getting torn apart for click-baiting or lack of proper fact-checking.

Naw, nevermind.  I’m not a journalist, just a blogger.  I don’t count.

[Until Twitter's rules change, these Tweets are owned by the Internet Cloud, and are fair play in reposting and linking, though regards to the providers for at least making them public.]



About the Author

Dalibor Dimovski
Dali is the co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. A long-time blogger/web-designer, Dali currently works as a full-time creative Product Designer in the automotive industry and a deejay. His passions are music, contemporary and classic art, video games (naturally), and his family.




  • http://www.twitter.com/tweeting_keith Keith Andrew

    I think you’re half right, half wrong with this.

    You’re spot on that a lot of writers, including myself, have been especially eager to either back up points Paddon has made, or even send tips his way.

    But just why this happens is a bit more tricky to define. Personally, I absolutely cannot stand what a lot of websites do content wise. The examples you hint at – gamerboobs, etc – don’t especially bother me, but rather what the editors consider to be news does.

    Though the American blogs tend to steal the headlines, at least on Paddon’s blog, for this, in my book VG247 is actually the worst offender, consistently shoving up one or two lines of copy, followed by the press release in its entirety.

    Press releases, by their very definition, aren’t meant for the eyes of the public. Haven’t written some myself, I can say with confidence that they are sometimes vile, promo-driven pieces of writing, constructed in such a way as to stress points important to the company in question and downplay others. They are not, in any way, balanced or even well written. They’re a tool, and one that relies on journalists being sloppy and taking them at their word.

    Those working in games PR must love such sites, as by reprinting them, they’re essentially endorsing their word. I’ve seen one writer justify putting PR on his site by stating his readers would demand to know what his ‘source’ was as evidence that he wasn’t lying. However, by putting press releases directly on site with little comment, he’s essentially not doing his job – whether blogger or full on journalists, we’re meant to filter such content and give it some context. Otherwise, we might as well hand over the keys to each publisher’s PR firm.

    That’s why I have followed, and suggested, sites to Paddon. I suspect the sort of bitchy element you hint at is rarer than you think, simply because it’s especially unwise to point the finger at one of your peers simply to get one over him or her, given we all make mistakes that Paddon’s blog could easy leap upon in response.

    However, where I think you’re right is, Paddon’s blog does seem to misunderstand why a lot of sites exist, as you state. While Kotaku is full of fluff most of the time – badly written fluff at that – and it’s not something I care to read, by branching out and covering non-games news and pointless countdowns, their appealing to an audience that appreciates something lighter. Nuggets of news they can chew on in between bouts of Modern Warfare.

    The wider argument is, of course, that such blogs are dragging down games journalism as a whole, but that’s not Paddon’s point – he simply doesn’t like it when they cover certain stories, and as you say, that’s a mistake on his part I think.

  • anon

    i agree completely. Gamejournos is full of crap most times. Like Kotaku is really the freakin New York Times or something. Get over yourself GameJournos!

  • http://www.twitter.com/tweeting_keith Keith Andrew

    Nah, he’s right abotu Kotaku. It’s absolute pap.

  • Daniel Boone

    Listen man, Kotaku very well may be shit, but Ben’s website is supposed to be a critique of videogame journalists, is it not? Well, it’s what he’d have us believe that his site is supposed to be about, at any rate. So why does he spend so much time bitching about a videogame blog, then? If it can be said that true videogame journalism actually exists these days, I don’t think that too many people besides Ben are going to look to Kotaku for examples of it. The folks who write for the site are journalists, so why would we?

    Ben is free to bitch about the site if that’s what he considers a valuable use of his free time, but I don’t think he ought to continue to cling to the pretense that he’s doing it for the greater good. He does those of us with an actual interest in the subject of videogame journalism a disservice.

  • Twonkey

    Sites like Kotaku and the like are blogs, and while a discussion regarding whether or not they should be held to the same standards that one would hold a mainstream journalistic outlet is absolutely worth having, it’s not a discussion that GJAIF is interested in. A good deal of the entries to GJAIF feature minor typos, or other similarly minor issues, and oftentimes it’s readily apparent that Paddon has to reach pretty deeply in order to justify featuring something. Mainly, it appears as if he simply posts things that put him off personally, rather than things that are really all that indicative of a greater failing in videogame journalism.

    For example, Paddon and his crew of contributors frequently take sites to task for deviating even the slightest bit from the topic of videogames, but they’ve never once gone into why it’s supposed to be bad journalism that they do it. Sure, it’s not videogame journalism, and that’s a fact that Paddon has gained a great deal of notoriety from repeatedly pointing out in the most caustic manner possible, but that’s something that nobody would care about besides himself and the small handful of like-minded pedants who read and contribute to his site. It doesn’t explain to the rest of us why it’s supposed to be all-around bad journalism.

    And that’s his site in a nutshell. Very little of what he posts truly stand as examples of poor journalism, and most of it is stuff that isn’t particularly noteworthy even if we ignore the site’s purported purpose. The only thing that he’s ever posted that I thought was at all worthy of the attention is the penchant a good deal of sites have for posting misleading headlines, but even that’s not a problem that’s endemic to videogame journalism in particular. Beyond that, it appears as if his site exists for the sole purpose of allowing him to assert his sense of superiority over those whom he deems beneath him. There’s nothing wrong with that. The internet loves itself a good troll, after all. However, I think it’s insulting to see him try to justify his trolling by framing it as something he’s doing because he truly cares. I think I’d be a lot more comfortable with his site if he’d stop hiding behind his false cause and admit that he’s just doing it to take the piss out of game journalists.

  • Cyberxion

    I made a comment on Paddon’s personal blog, the main thrust of which was the idea that perhaps journalists aren’t incompetent after all, and that maybe the reality is that they’re influenced by their readership, who in the case of gamers are busy arguing with one another about their console-preferences to give much of a shit about state of journalism. The idea was that maybe journalism is what it is because the folks who write about videogames know their audience, and their audience doesn’t care about how it gets its news as long as it gets it. Granted, I did appear to be generalizing gamers there, but all one has to do is look at any videogame site on the web that has a comment section to see that gamers do argue a shit-load with one another. Maybe, just maybe, the state of game journalism just isn’t a problem that your average internet-dwelling gamer is all that concerned with.

    Well, apparently Paddon found my post worthy of showcasing on his site in spite of the fact that I’m not a journalist. One would think that he did so in order to discuss the part of my post that was, you know, related to the thing he claims to be trying to fix, but he took my post over to his buddies over at Penny Arcade so that folks far smarter than he could provide him with an opinion, and amusingly enough, the response he took from them back to GJAIF totally missed the point. Instead of addressing the idea that the state of game journalism is reflective of the readership, he instead focused solely on my alleged generalization of gamers. If the people on whom Paddon relies to do his thinking for him are that damned stupid, then Paddon himself can’t be any smarter than a sack of fresh horse-shit, but I digress.

    Armed with his buddy’s response, Paddon proceeded to use GJAIF to portray me as being pathetic, and why? For being observant enough over the years to have seen that a majority of the gamers who post on videogame websites do an awful lot of arguing about subjective shit, and then use that observation to support the idea there’s a possibility that gamers don’t care as much about the state of game journalism as that pedantic fuck-wit Paddon does. Paddon seems to believe that I was painting the entirety of gamers with a single broad stroke, but I was only addressing the ones who argue with one another in the comments sections of videogame websites. There’s a pretty big distinction between vilifying every single gamer on Earth and addressing the foibles of the handful of gamers who post online where those videogame journalists that Paddon hates so much operate, but it’s a distinction that neither Paddon nor his surrogate brain over at Penny Arcade bothered to acknowledge. To their limited minds, I might as well have said that all gamers suck their own sperm out of their father’s assholes.

    I apologized for my misstep. I really could have made my point just as well without the hyperbole, and besides, I think that I was spurred on to apologize because I was still under the impression at the time that Ben was truly out to fix the problem by tackling it head-on. I guess that I didn’t want to risk offending the one guy who I thought was as passionate about the issue as I was, and I think my apology owes a lot to that misconception. A misconception that was cleared up just today, when I went back to see how my apology went over, only to find that it had gone unaddressed for two weeks. That struck me as being unusual, given that the time-stamp on his post says that it only took him a mere six minutes to respond to my first post. See, up until an hour or so ago, I was still under the impression that Paddon was something of a professional, and that his attitude when dealing with what he perceived to be examples of poor game journalism was just his passion coming through. I thought that the man I mistakenly assumed that Paddon was would have accepted the apology, or at least acknowledged it, so came as something of a minor shock to see that it had gone completely unaddressed. That’s when I came to the realization that Paddon is only interested in things that give him fodder for his site. He’s not interested in an apology because he can’t do anything with it. That’s why he had acknowledged my first post within a mere six minutes of me having posted it. In coming to that realization, it dawned on me that I had been giving Paddon entirely too much credit. Looking at his site with that fresh perspective made it clear that he’s not out to fix anything. He’s just being a dick about things that only a self-absorbed pedant would complain about (seriously folks, most of his examples of non-journalism simply come from his inability to understand that he’s not the only person for whom videogame journalists are writing…), and if he ever manages to influence change for the better in the process, it’ll be purely by coincidence.

    That bothers the shit out of me. I definitely think that game journalism could stand to improve, but we don’t need a tool like Paddon muddying the waters with his self-serving bullshit. By framing the shit that he complains about as being indicative of a larger problem, the dude takes focus away from the real problem. Besides, the dude often has to reach to find examples of poor journalism, so maybe he ought to consider that the state of videogame journalism isn’t quite as poor as he would have folks believe it is. And while I’m sure he appreciates whatever small measure of attention that he gets from the site, maybe he ought to pack it in and let the big boys deal with the problem.