Evening Report, October 10th, 2012: SPAAAAAAAAACE. Also some Bad Company news.

Evening Report, October 10th, 2012: SPAAAAAAAAACE. Also some Bad Company news.

 

We’re starting the show with a showstopper. Chris Roberts, guiding hand of the widely loved Wing Commander, Privateer, and Freelancer games is back from a stint in movies to bring us what is on track to be one of the greatest additions to the space sim genre to date. Titled Star Citizen, it’s currently still years out but is promising a player driven economy, exploration, and combat reminiscent of his previous games — stitched together in a persistent multiplayer universe.

The hype train on this one is already up to speed, with Joystiq and Kotaku covering the new hotness that is the trailer, GamespotPC GamerPolygon and Rock Paper Shotgun bringing a more in-depth look to Roberts and his new game, and Roberts’ website Roberts Space Industries open with a crowd-funding initiative that promises rewards to make any fan drool.

 

Games Radar found a story on Deadline that has me wondering whether or not to shake my head at television programming. It seems FOX is adapting the Battlefield: Bad Company series into a television show. There’s not really anything else to bring up here, I just wanted everybody else to have to live with that knowledge too.

Mike Foster’s got a look of Planetside 2 at Massively, and man does that game sound awesome. With action-focused MMOs carving out a good chunk of the market it only makes sense for MMOFPSs to be right around the corner, and with every new bit of information coming out from the Planetside 2 beta it seems like Sony Online Entertainment may have a winner on their hands.

Gamasutra’s got a postmortem on Stardock Entertainment and Ironclad Games’ Sins of a Solar Empire: Rebellion. While providing a neat look into the pseudo-sequel to the previous game in the series it also answers a pivotal, burning question: Why there still wasn’t any kind of a campaign added to the franchise.

The short answer? They couldn’t make it happen, so they cut it.