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October 4, 2013

Valve details SteamBox prototype specs, compared to PS4 & Xbox One [Update]

Valve Steambox Technical Specs

[Update: I'm adding in a few suggestions from the comments. Keep them coming!]

It doesn’t have a name yet, and a final form factor hasn’t been revealed, but the SteamBox is slowly taking shape. Today Valve revealed the technical specs of the prototype consoles that they’ll be sending to beta testers next month. To say that the box will be a powerhouse is an understatement.

Firstly, it’s important to note that the prototype will come in several flavors. Though Valve has hardware in mind, other manufacturers will ship varieties of their own versions of the box, from low-end to high, delivering varying technical specs. That should make for a broad brush stroke of pricing as well. Each of these boxes are meant to run every game on SteamOS, and most should be upgradable over time, so that users will get the exact experience that they want, every time, without loss of software library.

Valve’s SteamBox/Steam Machine (prototype) specs are as follows:

  • GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660
  • CPU: some boxes with Intel i7-4770, some i5-4570, and some i3
  • RAM: 16GB DDR3-1600 (CPU), 3GB GDDR5 (GPU)
  • Storage: 1TB/8GB Hybrid SSHD
  • Power Supply: Internal 450w 80Plus Gold

The casing, which has yet to be revealed, is 12.4 inches deep, 12 inches wide, and 2.9 inches tall.

Looking to compare how that stacks up to the Next Gen consoles? Here you go:

SteamBox vs Next Gen Console Comparo

* Using Amazon prices for NVIDIA Titan and GTX660

** Many PS4, Xbox One and Wii U specifications unnofficial and are subject to change

console-size-comparison

*Xbox One uses unconfirmed size zpecifications

Little else is known (will it have a Blu Ray drive? How many USB ports?) but we’ll find out a lot about that in the coming weeks and months. The biggest question, however, is price. Even with the least expensive hardware Valve’s prototype consoles, if purchased separately, could cost upwards of $1500. Valve would surely be working with manufacturers to bring the device to a more manageable price to consumers, but until then it’s a big fat question mark.

Source: Valve



About the Author

Dalibor Dimovski
Dali is the Editor-in-Chief and co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. Dali is also a car designer, deejay, and introductory beer-brewer.




  • Sean Hayden

    So if games don’t matter, it all comes down to simplicity and costs right? Because graphics, the experience of the games themselves don’t matter to you, and they shouldn’t to anyone else. That’s what I’m getting from you.

    Take a step back. PC has thousands of dollars just to buy a computer monitor, keyboard, mouse, mouse PAD, speakers, the PC itself with all of its parts. It’s usaaaaally about $1500 just to buy a good one, per se, one that can play BF4 on ULTRA graphics.

    A PS4 (NOT Xbox One, fuck that shit) is $400, see, already 3 times less the price, $100 off 4 times. It can run BF4 on Ultra. It is oh wait, that’s the end of the list.

    Which one is better now? Which one of those two last paragraphs looks like the better deal to you?

  • Enturax/Turbotrup

    Well, Diablo III on consoles is a little better and also works in 60fps. As for graphics – they’re identical to me, you won’t see the difference at 1st glance (though, there are ppl who see the difference, but it’s rly tiny). But sure, Diablo 2 was better, at least; it had better climate.

    As for MMOs – there are going to be more and more on PS4, thanks to its infrastructure – DCUO (already on PS3 BTW), Planetside 2, Warframe, War Thunder, The Division, TES Online, Blacklight: Retribution, etc.

    There are RTS and many of RPG games on consoles.

  • zRude

    Sometimes it’s entertaining to argue, even if there was no winning in it. Just like arguing about religions.

  • zRude

    (((Additionally,Jackfrags states that PS3 to PS4 graphics when it comes to Battlefield is “world’s apart and if he had to make a comparison, it would be “Medium” settings on PCs.

    In regards to resolution, he mentions that you “can tell” that it
    wasn’t running in 1080p, but was supposed to be higher than 720p. To
    date, DICE has yet to speak out on what resolution BF4 will be on next-gen consoles; although he does share that “lighting and texture” on the PS4 looked “great.”)))

    Not ultra. And if they decides to pop it up to 1080p. Graphical level is dumbed down to medium.

    Check your facts next time. Since they are not yet even confirmed. Rumor = not a fact.

    But When it comes to PC.You forget all the stuff that you can do in PC and cant do at console. Thus so it is more universal gaming paltform / work station.

    And when game developers are creating a game SOLELY to PC. They do not have to bother them self of the hardware limits.

    Current gen consoles only have raped the quality if PC games too, and held it back. Cause nowdays the money milking game devs wants to make the games on console for some f*cking reason. ( Piracy cannot be the reason, since i know punch of guys who have never bought any games on their x360 / ps3 )

    And still better deal is the PC, since it has more to offer.

  • zRude

    That comment literally overwhelmed with absolute stupidity.

    Dont want no reply to this one.

  • zRude

    No. Since the dev him self did not ant to cut down the resources he wants to put in to the game, taht next gen could not handle.

  • zRude

    Good one…

  • Sean Hayden

    You just did.
    Am I winning?

  • Sean Hayden

    Not sure where you’re getting your info from, but seeing as how KZ Shadow Fall has 290gb running at 1080p native and 60fps with up to 24 enemies on screen before frames drop, I don’t see how they could possibly make BF4 “medium” settings on PC when you can’t even see the pixels on Killzone.

    You’re an idiot to think I’m going to read all of that in your crooked defense.

  • zRude

    Yeah. You won. Here, have an crown of internet stupidity.
    You earned it.

    All hail the king !!!!

  • Sean Hayden

    You replied again.
    And now you’re hailing what is in your eyes someone wearing a crown of internet stupidity.

    Lol.

  • zRude

    Yup. And by replying i did mean those longer proper replies of yours. Not this small talk.

    And yes, i do find that the crown in your silly little head looks just fabulous <3 * farts an rainbow *

  • thenasty007

    New consoles are an underpowered gaming PC. The cpu in the xbox one is not great. I’ve read the graphics may be comparable to a 7850. Anyway, its x86 platform. You are getting a locked down PC.

  • thenasty007

    I’d expect more updates and more patches this time around to. More and more games launch “unfinished”. Day1 patches, day 2 patches. Week 3 patch. Behold the great internet connection.

  • Sean Hayden

    an rainbow…
    a*

  • deSSy2724

    The future is multicore/multithreads…… games will be optimized for that, WIi U cant keep up with that.

    Just wait for real next gen games aka ports (PS4/X1/PC).. why no WIi U? PS4/X1/PC are based on DX 11 GPUs (X1 for example uses DX 11.2 and PS4 OpenGL which is eqvivalent to that). Wii U is capable of DX 10 (DX 11 is not possible) but the problem is, the GPU is LOW END. PS3 and 360 GPUs are capable of DX 9 but those GPUs were HIGH END (better than 90% single GPUs PCs back in the day 2005/06). So, in other words…. if you want to fully utilize new shaders etc you need to have a high end GPU, not a low end GPU. PS4 is based on midrange/high end GPU and low/midragne CPU….. Wii U is based on low end CPU and low end GPU (add to that only DX 10).

  • deSSy2724

    Its IBM PowerPC based, not Power7

  • DReview

    If Steam can get a DDR5 somehow that would be incredible.