#ScreenshotSaturday for October 10, 2015
Oct12

#ScreenshotSaturday for October 10, 2015

A collection of some of our favorite screen grabs from Indie developers this week

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#ScreenshotSaturday for October 3, 2015
Oct04

#ScreenshotSaturday for October 3, 2015

A collection of some of our favorite screen grabs from Indie developers this week

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Lunch Sketch: Have fun with Time’s amazing VR issue cover
Aug06
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Review: The Big Bad World of Concept Art for Video Games (book)
Jul23

Review: The Big Bad World of Concept Art for Video Games (book)

Eliott Lilly has put together a master class in video game concept art, without even asking us to lift a pencil.

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New character art for the Warcraft movie revealed
Jul13

New character art for the Warcraft movie revealed

Two worlds, one home, and two bad-ass character posters.

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MCCC 2015: Dave Swartz and the inspiration behind Atlas
May23

MCCC 2015: Dave Swartz and the inspiration behind Atlas

Great art + mysticism and super heroes could lead to a book that is easy on the eyes and yet hard to put down.

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MCCC 2015: How Valyrian Steel make their Game of Thrones swords so accurate [Gallery]
May20

MCCC 2015: How Valyrian Steel make their Game of Thrones swords so accurate [Gallery]

Real craftsmanship can sometimes be buried behind processes and red tape, but it’s ultimately what will make a product more than just a replica — it makes it into a piece of TV history.

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MCCC 2015: JM Dragunas and the art of linework
May19

MCCC 2015: JM Dragunas and the art of linework

Mixing ink and parchment to create woodcut-levels of detail, JM Dragunas’ art style is indicative of “Labor of Love”

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