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	<title>SideQuesting &#124; We Love Video Games! &#187; News</title>
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	<link>http://www.sidequesting.com</link>
	<description>We Love to Write About Games... and Beer!</description>
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		<title>Origin: Baby steps before running.</title>
		<link>http://www.sidequesting.com/2012/01/origin-baby-steps-before-running/</link>
		<comments>http://www.sidequesting.com/2012/01/origin-baby-steps-before-running/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 16:16:44 +0000</pubDate>
		<dc:creator>Eric Smith</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Origin]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=19192</guid>
		<description><![CDATA[Origin is still a young service, but are people expecting too much from it?]]></description>
			<content:encoded><![CDATA[<p>I have an assignment for you. Go look up a news story about EA&#8217;s Origin service on any website. Okay, now find me one where there isn&#8217;t a reader complaining about Origin or that they simply won&#8217;t give Origin a chance because “Steam is better.” You can&#8217;t do it. That is because in just seven months EA and Origin have earned the ire of the PC gaming community at large.</p>
<p>Is Origin a good service? Right now, it is middling. Its future remains to be seen. Is it already improving? Sure. When Origin launched last June it was pretty basic. It was a little more than the EA Store in a different wrapper. Why did they tow the Origin name out of storage (for those that didn&#8217;t know, EA purchased Origin Systems in the early 1990s when Garriot and crew were on a large hot streak)? They needed a re-branding.</p>
<p><img class="aligncenter size-large wp-image-19195" title="Origin E3" src="http://www.sidequesting.com/wp-content/uploads/Origin-E3-610x406.jpg?9d7bd4" alt="" width="610" height="406" /></p>
<p>The EA Store was a real piece of crap. Purchasing extra licenses for $5 to re-download the game you already purchased, horrible customer service, and an overall poor experience was to be had whenever you had to connect to the EA Store. So, EA recognizing their shortcomings called an audible and threw some muscle behind a new client and store: Origin. Origin is already leaps and bounds better than the EA Store, so that is already a small victory. Next step, is it better than Steam?</p>
<p>Not at the moment. Steam is a powerhouse. Steam is the &#8217;86 Celtics of the digital distribution world. The content that they hold is unmatched and the Steam user experience has few flaws (few, but they do exist for some). Friends, groups, and great deals; the Steam experience is very tight. That said, Steam absolutely does not have to exist in a bubble. Competition only makes for better products.</p>
<p>Origin can easily become a top tier digital distribution store. How many of you remember Steam before and just after the launch<em> </em>of <em>Half-Life 2</em>? It really wasn&#8217;t any good. As a matter of fact, people reacted to the introduction of Steam in a similar way they are reacting to Origin.</p>
<p>Steam gained a head of steam in a hurry. Within five years they were pulling in publishers from all over the place. However, it took them nearly four years to make a distribution deal with another publisher. Even when those initial deals were made in 2006, it was very limited, not until mid-2007 did Steam as a major distribution platform really take off.</p>
<p><img class="aligncenter size-full wp-image-19196" title="OriginHelp" src="http://www.sidequesting.com/wp-content/uploads/OriginHelp.jpg?9d7bd4" alt="" width="610" height="324" /></p>
<p>Origin is going to make its own way by bringing you content that you want. EA is already pulling in other publishers; THQ, Warner Brothers, Capcom, Paradox, CD Projekt Red, and many more already find themselves in EA&#8217;s house ready for the party. Soon, the rest of the industry&#8217;s major publishers will be joining them all at the dinner table (except for Valve).</p>
<p>I think that Origin can hit it big. They had a rocky launch that dropped the public perception of them out of the gate. The way <em>Crysis 2</em> was unceremoniously ripped from Steam along with some harsh words towards Valve regarding their DLC policies put off the PC gaming community from taking a liking to the new platform. EA and several other developers including Mojang (of Minecraft fame) have said that the nature of Steam&#8217;s DLC policies don&#8217;t mesh with their content releases. Over the years EA has had a hard time getting out their downloadable content on Steam without trouble. Complaints ring out on forums for every game from <em>The Sims</em> to <em>Dragon Age</em>.</p>
<p>Any new platform will have its share of wrinkles. What EA does with Origin moving forward will prove whether or not it is viable for long-time use. I am confident that Origin will eventually clean itself up and be an excellent service for those looking to expand their digital distribution horizons Perhaps Origin will do well enough to match Steam&#8217;s popularity.</p>
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		<title>Understanding the THQ Rumors: From Twitter to Front Page News</title>
		<link>http://www.sidequesting.com/2012/01/understanding-the-thq-rumors-from-twitter-to-front-page-news/</link>
		<comments>http://www.sidequesting.com/2012/01/understanding-the-thq-rumors-from-twitter-to-front-page-news/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 23:12:54 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dark Millenium Online]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[Kevin Dent]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Warhammer 40K]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18823</guid>
		<description><![CDATA[An explanation of the THQ rumors, and what they could have meant.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-18893" src="http://www.sidequesting.com/wp-content/uploads/THQLogoQMarks.jpg?9d7bd4" alt="" width="600" height="360" />THQ&#8217;s future was put into question last Saturday night and all through Sunday. A strong rumor from a well-respected person in the gaming industry doesn&#8217;t go by unnoticed. If you didn&#8217;t catch it as it began, it was easy to get overwhelmed with all the different reports. Something of this magnitude doesn&#8217;t get passed around lightly without causing serious doubt.  Let&#8217;s take a look at what happened and what affect it could have in the future, assuming THQ is telling the truth.</p>
<p>Kevin Dent has been floating about the gaming industry for over 10 years now. <a href="http://www.linkedin.com/profile/view?id=12134641&amp;authType=OPENLINK&amp;authToken=jbZW&amp;locale=en_US&amp;srchid=d00a16bd-6ced-4567-a2e3-e113c54aff99-0&amp;srchindex=1&amp;srchtotal=22&amp;goback=%2Efps_PBCK_*1_Kevin_Dent_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_*1_*51_*1_*51_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&amp;pvs=ps&amp;trk=pp_profile_name_link" target="_blank">His LinkedIn page</a> describes his focus: “to help developers and content creators tell their story by driving deals and creating strategic visions.” This direction lead him to his current position as the head of IGDA Mobile Special Interests Group. IGDA, or the International Game Development Association, is a non-profit organization that helps out game developers. “My mission is to make games better,” <a href="https://twitter.com/#!/TheKevinDent" target="_blank">Dent’s Twitter</a> bio reads.</p>
<p>Clearly, Dent seems to be all for the growth of the industry, if he had something important to say, a lot of people would be listening. And they did when he lit a fuse with this tweet late Saturday night.</p>
<p><img class="aligncenter size-large wp-image-18824" src="http://www.sidequesting.com/wp-content/uploads/KDT1-610x179.jpg?9d7bd4" alt="" width="610" height="179" /></p>
<p>Warhammer 40K is an important franchise to THQ. Not only have the past real-time strategy games been successful, but Relic’s latest entry <em>Space Marine</em> was a strong influence on THQ’s sales the second quarter of its 2012 fiscal year (July through September), according to the CEO Brian Farrell it “exceeded expectations”.</p>
<p>As soon as Relic Entertainment finished <em>Space Marine</em> they were free to lend help to on the Warhammer 40K MMO <em>Dark Millenium Online</em> Vigil Games has been working on publicly since March 2007.</p>
<p>It’s important to understand just how much work goes into an MMO, and how much of a risk it is. Massively is in the name, these games have to be huge to accommodate thousands of players at a time. Typically they have a lengthy leveling experience to introduce players to the world, and end-game content with high-level enemies that require groups to take down. It’s a lot of assets and design work, and that’s if you want to mimic what Blizzard has already done with <em>World of Warcraft</em>. EA spent roughly $125-$200 million on <em>Star Wars: The Old Republic</em>, it garnered more than a few pre-orders and hasn’t had any signs of dropping in player count, yet. <em>WoW</em> may be slightly dropping, but it still holds a large active player count; the market has very little room for alternatives.</p>
<p>So why cancel something that’s been in development for at least 5 years? Dent offered this as a potential reason:</p>
<p><img class="aligncenter size-large wp-image-18825" src="http://www.sidequesting.com/wp-content/uploads/KDT2-610x221.jpg?9d7bd4" alt="" width="610" height="221" /></p>
<p>He’s referring to early December last year when THQ lowered its earning forecast down approximately 25 percent due to the uDraw tablets unsuccessful performance during the third quarter of its 2012 fiscal year. He mentions the month of June because that’s when THQ’s second quarter ends.</p>
<p>I spent Sunday morning digging for more information as I wrote up a post for my personal blog. I found someone close to Relic that was willing to talk about the fate of <em>Dark Millenium Online</em>. The source claimed nothing had been said of its cancellations, even calling Dent’s original tweet “baseless”. Not long after, more reports of denials came in supporting my source’s comments.</p>
<p>Then the gravity of the situation grew, <em>Dark Millenium Online</em> was just the beginning according to Dent.</p>
<p><img class="aligncenter size-large wp-image-18826" src="http://www.sidequesting.com/wp-content/uploads/KDT3-610x169.jpg?9d7bd4" alt="" width="610" height="169" /></p>
<p><img class="aligncenter size-large wp-image-18827" src="http://www.sidequesting.com/wp-content/uploads/KDT4-610x169.jpg?9d7bd4" alt="" width="610" height="169" /></p>
<p><img class="aligncenter size-large wp-image-18828" src="http://www.sidequesting.com/wp-content/uploads/KDT5-610x235.jpg?9d7bd4" alt="" width="610" height="235" /></p>
<p><img class="aligncenter size-large wp-image-18829" src="http://www.sidequesting.com/wp-content/uploads/KDT6-610x203.jpg?9d7bd4" alt="" width="610" height="203" /></p>
<p>Dent’s alluding to THQ saving up money to potentially sell. Were THQ to go through with it, the future of the unannounced project former <em>Assassin Creed</em> designer Patrice Désilets is working on in the new Montreal-based studio, the joint operation of Crytek and Kaos Studios on a <em>Homefront</em> sequel, and possibly many other games would be cut short. For someone like Dent to feel confident enough to say that a big publisher like THQ is planning on selling, his sources must have been incredibly trustworthy.</p>
<p>A few hours later Kotaku published an official statement from THQ.</p>
<blockquote><p>“THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO. As part of the ongoing review of our business, we have made decisions to ensure that the company is strategically addressing the most attractive markets. As we have previously announced, we have dramatically reduced our commitment to the kids&#8217; boxed games sector which leads to a significantly more focused release schedule moving forward. Our slate for calendar 2012 and beyond is focused on high-quality core games and continues to build our digital platform and business. We are excited for our pipeline of original and high-quality content along with our relationships with some of the best talent in the industry.</p>
<p>Additionally, we are thrilled with the great performance of <em>Saints Row: The Third</em>, which on a like for like period in North America has tripled in sell-through from Saints Row 2. In addition, <em>WWE &#8217;12&#8242;s</em> worldwide sell-through sales are up almost 40% year-over-year for the same sales period with fewer platforms. According to NPD, for the month of December and the 2011 year, THQ was the #5 publisher overall, #4 third party, with reported sell through growing over 18% in a market that was down almost 6%. And coming up next, we have two great titles for the first half of the year including <em>UFC Undisputed 3</em> and <em>Darksiders 2</em>.”</p></blockquote>
<p>Through careful wording, THQ’s statement maneuvers around a definitive answer for <em>Dark Millenium Online</em>, it simply says &#8220;not made any decisions”. THQ wanted to quell the rumors, a denial doesn’t necessarily mean nothing will happen to the MMO in the future. As for the 2014 cancellations, THQ comes off firm, but again, it doesn&#8217;t mean that some games won&#8217;t be cut from the roster.</p>
<p>It could have gotten a lot worse if THQ never issued a statement, it did, and have caused the rumors to die down to a low simmer. Dent still believes what he heard, and he&#8217;s right to do so, we haven&#8217;t heard enough solid evidence that <em>Dark Millenium Online</em> or any other games won&#8217;t be cancelled eventually. For now, we have to wait and see. We still have games like <em>Metro: Last Light</em>, <em>Darksiders 2</em>, the newly announced South Park game, Guillermo del Toro&#8217;s <em>inSANE</em>, <em>Devil&#8217;s Third</em> and <em>Saints Row 4</em>. I don&#8217;t even want to know what this world would be like without another <em>Saints Row</em>.</p>
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		<title>Progressive Ad Features Sonic the Hedgehog; Uses Wrong Music</title>
		<link>http://www.sidequesting.com/2012/01/progressive-ad-features-sonic-the-hedgehog-uses-wrong-music/</link>
		<comments>http://www.sidequesting.com/2012/01/progressive-ad-features-sonic-the-hedgehog-uses-wrong-music/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 20:23:25 +0000</pubDate>
		<dc:creator>Michael Bachmann</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Oversights]]></category>
		<category><![CDATA[Progressive]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic the hedgehog]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18865</guid>
		<description><![CDATA[Does anyone remember Nick Arcade? Back in 1992, a prototype version of Sonic the Hedgehog 2 was featured on the show. In that version, Emerald Hill Zone played the Star Light Zone music. I would later find out that the music was a placeholder, but as a kid I was infuriated at what I thought [...]]]></description>
			<content:encoded><![CDATA[<p><span style="text-align:center; display: block;"><a href="http://www.sidequesting.com/2012/01/progressive-ad-features-sonic-the-hedgehog-uses-wrong-music/"><img src="http://img.youtube.com/vi/BY_H4d68IUc/2.jpg" alt="" /></a></span></p>
<p>Does anyone remember Nick Arcade? Back in 1992, a prototype version of Sonic the Hedgehog 2 was featured on the show. In that version, Emerald Hill Zone played the Star Light Zone music. I would later find out that the music was a placeholder, but as a kid I was infuriated at what I thought was an unforgivable screw-up by corporate blowhards that just don&#8217;t understand video games. I had forgotten what that feeling was like until today.</p>
<p>The ad features the invincibility/Super Sonic music from Sonic the Hedgehog 3, but as you can see, Sonic is clearly not invincible nor is he very super. Whether this is due to a lack of the necessary seven chaos emeralds or he&#8217;s just a few rings short of 50 is irrelevant. There is no excuse for this kind of oversight. If you are as outraged as I was over this blunder, I urge you to call or write a letter to Progressive Insurance DEMANDING that they correct the issue.</p>
<p>&nbsp;</p>
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		<title>Classic Syndicate gets Syndicated on GOG.com this Thursday</title>
		<link>http://www.sidequesting.com/2012/01/classic-syndicate-gets-syndicated-on-gog-com-this-thursday/</link>
		<comments>http://www.sidequesting.com/2012/01/classic-syndicate-gets-syndicated-on-gog-com-this-thursday/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 15:58:04 +0000</pubDate>
		<dc:creator>Steven Strom</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bullfrog]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gog]]></category>
		<category><![CDATA[good]]></category>
		<category><![CDATA[old]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[syndicate]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18852</guid>
		<description><![CDATA[Dubstep not included.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-18854" title="syndicate logo" src="http://www.sidequesting.com/wp-content/uploads/syndicate-logo-610x745.jpg?9d7bd4" alt="" width="610" height="745" /></p>
<p><a href="http://www.gog.com/">Good Old Games</a> continues to live up to its name as on January 19th they will <a href="http://www.gog.com/en/news/syndicate_on_gog_com_on_19th_of_january_plus_a_contest">begin selling the PC classic</a> <em>Syndicate</em> for the non-oppressive price of $5.99.</p>
<p>In a time before first-person shooters infiltrated the hearts and minds of our youth &#8212; with sweet promises of power armor and regenerating health &#8212; there were games like <em>Syndicate.</em> Games that focused less on shooting aliens and more on <em>mass oppression. </em>That is to say, the original <em>Syndicate</em>, not this fancy-pants, new, <a href="http://www.youtube.com/watch?v=ewwtznVkSxA&amp;feature=pyv&amp;oref=http%3A%2F%2Fwww.youtube.com%2Fresults%3Fsearch_query%3Dsyndicate%2Btrailer%26oq%3Dsyndicate%2Btrailer%26aq%3Df%26aqi%3Dg10%26aql%3D%26gs_sm%3De%26gs_upl%3D111l1611l0l1739l14l11l0l5l5l0l162l626l4.2l6l0">dubstep simulator</a> that come out in February. I&#8217;m talking about the one that <a href="http://en.wikipedia.org/wiki/Syndicate_%28video_game%29">Peter Molyneux made</a>.</p>
<p>GOG has even been nice enough to begin a <a href="https://twitter.com/#!/GOGcom">contest over Twitter</a> giving away free copies of the game to some of the best <em>Syndicate</em> teams. We here at SideQuesting intend to participate in the contest, of course. However, we might have a tough time communicating gameplay strategies while harmonizing a non-stop rendition of Three Dog Night&#8217;s <a href="http://en.wikipedia.org/wiki/Bullfrog_Productions">&#8220;Joy to the World&#8221;</a>.</p>
<p>[Source: <a href="http://www.gog.com/en/news/syndicate_on_gog_com_on_19th_of_january_plus_a_contest">GOG.com</a>]</p>
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		<title>GDCA 2012 Nominees Revealed</title>
		<link>http://www.sidequesting.com/2012/01/gdca-2012-nominees-revealed/</link>
		<comments>http://www.sidequesting.com/2012/01/gdca-2012-nominees-revealed/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 00:44:01 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[Game Developer's Awards 2012]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[GDCA]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18566</guid>
		<description><![CDATA[The list of GDCA 2012 nominees are here, will you be watching?]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sidequesting.com/2012/01/gdca-2012-nominees-revealed/gdca_horiz_logo_k/" rel="attachment wp-att-18567"><img class="aligncenter size-full wp-image-18567" src="http://www.sidequesting.com/wp-content/uploads/gdca_horiz_logo_k.jpg?9d7bd4" alt="" width="480" height="208" /></a></p>
<p>The 12th annual Game Developers Choice Awards, an award show where game developers give honor among themselves. It may sound a little selfish, but promise us, it’s not at all, in fact the judges lean towards the innovative rather than the bombastic. It’s purely a few hours of appreciation for the amount of work that goes into their games, a far more appreciative attitude than that of the Spike TV Video Game Awards.</p>
<p>Last year the awards were streamed online for those that could not make it to San Francisco, California where the Game Developers Conference is held. It’s safe to assume they will be streamed once again this year, but that information has yet to be revealed.</p>
<p>A list of the nominees for all ten categories were released today, which you can find below.</p>
<p><em>Bastion</em>, Supergiant Games&#8217; first title, released on XBLA earlier this year, is nominated for 5 awards. The game you (probably) didn&#8217;t play, Ubisoft&#8217;s<em> Rayman: Origins</em> is nominated for &#8220;Best Visual Arts&#8221;. Up for the &#8220;Game of the Year&#8221; award, arguably the hardest to choose is <em>The Elder Scrolls V: Skyrim, The Legend of Zelda: Skyward Sword, Portal 2, Batman: Arkham City, and Dark Souls</em>. I&#8217;m sure some would argue the idea of rewarding FromSoftware for the punishment they gave out is terrifying and wrong, but their <a href="http://www.joystiq.com/2011/09/21/rumor-dark-souls-players-punished-for-playing-early/" target="_blank">tactics to chastise players who got their hands on the game early</a> deserves an award itself.</p>
<p>The Game Developers Choice Awards will be held on March 7.</p>
<p>&nbsp;</p>
<p><strong>Best Game Design</strong><br />
The Elder Scrolls V: Skyrim (Bethesda Game Studios)<br />
The Legend of Zelda: Skyward Sword (Nintendo)<br />
Portal 2 (Valve)<br />
Batman: Arkham City (Rocksteady Studios)<br />
Dark Souls (FromSoftware)</p>
<p><strong>Innovation</strong></p>
<p>Skylanders: Spyro&#8217;s Adventure (Toys For Bob)<br />
Portal 2 (Valve)<br />
Bastion (Supergiant Games)<br />
Johann Sebastian Joust (Die Gute Fabrik)<br />
L.A. Noire (Team Bondi)</p>
<p><strong>Best Technology</strong></p>
<p>Battlefield 3 (DICE)<br />
L.A. Noire (Team Bondi)<br />
Crysis 2 (Crytek Frankfurt/UK)<br />
The Elder Scrolls V: Skyrim (Bethesda Game Studios)<br />
Uncharted 3: Drake&#8217;s Deception (Naughty Dog)</p>
<p><strong>Best Handheld/Mobile Game</strong></p>
<p>Tiny Tower (NimbleBit)<br />
Super Mario 3D Land (Nintendo)<br />
Jetpack Joyride (Halfbrick)<br />
Infinity Blade II (Chair Entertainment)<br />
Superbrothers: Sword &amp; Sworcery EP (Capy Games/Superbrothers)</p>
<p><strong>Best Audio</strong></p>
<p>Bastion (Supergiant Games)<br />
LittleBigPlanet 2 (Media Molecule)<br />
The Elder Scrolls V: Skyrim (Bethesda Game Studios)<br />
Dead Space 2 (Visceral Games)<br />
Portal 2 (Valve)</p>
<p><strong>Best Downloadable Game</strong></p>
<p>Stacking (Double Fine)<br />
From Dust (Ubisoft Montpellier)<br />
Bastion (Supergiant Games)<br />
Outland (Housemarque)<br />
Frozen Synapse (Mode 7)</p>
<p><strong>Best Narrative</strong></p>
<p>Portal 2 (Valve)<br />
The Witcher 2 (CD Projekt RED)<br />
Bastion (Supergiant Games)<br />
Uncharted 3: Drake&#8217;s Deception (Naughty Dog)<br />
Saints Row: The Third (Volition)</p>
<p><strong>Best Debut</strong></p>
<p>Supergiant Games (Bastion)<br />
Team Bondi (L.A. Noire)<br />
Re-Logic (Terraria)<br />
BioWare Austin (Star Wars: The Old Republic)<br />
Eidos Montreal (Deus Ex: Human Revolution)</p>
<p><strong>Best Visual Arts</strong></p>
<p>Uncharted 3: Drake&#8217;s Deception (Naughty Dog)<br />
Rayman Origins (Ubisoft Montpellier)<br />
The Elder Scrolls V: Skyrim (Bethesda Game Studios)<br />
El Shaddai: Ascension of the Metatron (Ignition Japan)<br />
Battlefield 3 (DICE)</p>
<p><strong>Game of the Year</strong></p>
<p>Batman: Arkham City (Rocksteady Studios)<br />
The Elder Scrolls V: Skyrim (Bethesda Game Studios)<br />
Portal 2 (Valve)<br />
Deus Ex: Human Revolution (Eidos Montreal)<br />
Dark Souls (FromSoftware)</p>
<p>Source: <a href="http://www.prnewswire.com/news-releases/portal-2-the-elder-scrolls-v-skyrim-bastion-lead-finalists-for-the-twelfth-annual-game-developers-choice-awards-136743443.html" target="_blank">PR Newswire</a></p>
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		<title>Nintendo&#8217;s SwapNote 3DS app now available for free download from eShop</title>
		<link>http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/</link>
		<comments>http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 21:06:17 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[eshop]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Swapnote]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18204</guid>
		<description><![CDATA[Send 3D photos of you cock'n'balls!]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-18205" title="Swapnote Nintendo 3DS Messaging App" src="http://www.sidequesting.com/wp-content/uploads/swapnote-1.jpg?9d7bd4" alt="Swapnote Nintendo 3DS Messaging App" width="610" height="366" /></p>
<p>&#8220;I love this 3D photo that I took of my stack of chocolate chip cookies, but I have no way to share it with friends and make them jealous.&#8221; I know you&#8217;ve thought that same thing. Except, you know, exchange &#8220;stack of chocolate chip cookies&#8221; with &#8220;penis&#8221; in your case. Well, that&#8217;s all about to change.</p>
<p>Nintendo has just let loose its nifty free 3DS messaging app, Swapnote, into the eShop wilds. The app allows for the sending of messages, slide shows, audio clips, and 3D photos to other users via Streetpass or Spotpass. No, we DON&#8217;T want to get your 3D balls in a photo. It was a joke. The app starts off bare-bones, but as is Nintendo&#8217;s typical methodology more options are opened up the more that we use the app.</p>
<p>Other options include stationary, Powerpoint-like slide shows, animations, attachments, scheduling messages &#8212; we reckon &#8220;Merry Christmas&#8221; and &#8220;Happy New Year&#8221; will be popular this week &#8212; and sketching in 3D. It&#8217;s a very &#8220;lite&#8221; version of email, but stands as possibly the most in-depth native messaging app for a video game console to date.</p>
<p>The app has a few cool uses already, as I&#8217;ve already been putting together a collection of 3D photos of &#8220;typical Walmart shoppers&#8221; on this final Friday before Santa arrives. Yes, butt cracks abound.</p>
<p>Our favorite thing to do with the service (with the few hours that it has been available) is creating a recipe book of alcoholic drinks that people will acquire when they Streetpass us. If anyone has downloaded it yet, that is. This is probably the first time most people are hearing about it, so we don&#8217;t know if our &#8220;Spiked Eggnog Cinnamon Latte&#8221; will make the rounds by Sunday.</p>
<p>Regardless, it&#8217;s free. So go get it in the eShop for $0.00</p>
<p><a href='http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/swapnote-1/' title='Swapnote Nintendo 3DS Messaging App'><img width="125" height="75" src="http://www.sidequesting.com/wp-content/uploads/swapnote-1-125x75.jpg?9d7bd4" class="attachment-thumbnail" alt="Swapnote Nintendo 3DS Messaging App" title="Swapnote Nintendo 3DS Messaging App" /></a><br />
<a href='http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/swapnote-4/' title='swapnote-4'><img width="125" height="150" src="http://www.sidequesting.com/wp-content/uploads/swapnote-4-125x150.jpg?9d7bd4" class="attachment-thumbnail" alt="swapnote-4" title="swapnote-4" /></a><br />
<a href='http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/swapnote-3/' title='swapnote-3'><img width="125" height="150" src="http://www.sidequesting.com/wp-content/uploads/swapnote-3-125x150.jpg?9d7bd4" class="attachment-thumbnail" alt="swapnote-3" title="swapnote-3" /></a><br />
<a href='http://www.sidequesting.com/2011/12/nintendos-swapnote-3ds-app-now-available-for-free-download-from-eshop/swapnote-2/' title='swapnote-2'><img width="125" height="150" src="http://www.sidequesting.com/wp-content/uploads/swapnote-2-125x150.jpg?9d7bd4" class="attachment-thumbnail" alt="swapnote-2" title="swapnote-2" /></a></p>
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		<title>Gamestop Says The Last Guardian Has Been Cancelled, Sony Denies It [Update: Gamestop Admits Error]</title>
		<link>http://www.sidequesting.com/2011/12/gamestop-says-the-last-guardian-has-been-cancelled-sony-denies-it/</link>
		<comments>http://www.sidequesting.com/2011/12/gamestop-says-the-last-guardian-has-been-cancelled-sony-denies-it/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 21:21:43 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cancellation]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Team Ico]]></category>
		<category><![CDATA[The Last Guardian]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=18169</guid>
		<description><![CDATA[&#160; Update 2: Gamestop released this statement to IGN: &#8220;The Last Guardian has not been cancelled by Sony as we incorrectly stated in an automated call to reservation customers. Because the game did not have a specific release date, GameStop made the decision to remove the game from our system. The Last Guardian will be reinstated [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sidequesting.com/2011/12/gamestop-says-the-last-guardian-has-been-cancelled-sony-denies-it/the-last-guardian/" rel="attachment wp-att-18170"><img class="aligncenter size-large wp-image-18170" src="http://www.sidequesting.com/wp-content/uploads/The-Last-Guardian-610x343.jpg?9d7bd4" alt="" width="610" height="343" /></a></p>
<p>&nbsp;</p>
<p><strong>Update 2:</strong> Gamestop released this statement to <a href="http://ps3.ign.com/articles/121/1215394p1.html" target="_blank">IGN</a>:</p>
<blockquote><p>&#8220;<em>The Last Guardian </em>has not been cancelled by Sony as we incorrectly stated in an automated call to reservation customers. Because the game did not have a specific release date, GameStop made the decision to remove the game from our system.<em> The Last Guardian</em> will be reinstated for pre-order when a firm launch date is known.&#8221;</p></blockquote>
<p>Well, that was a close one. Clearly, the patience for this game is running thin, hopefully Sony will start to give the game some much needed attention.</p>
<p><strong>Update:</strong> Sony president of Worldwide Studios Shuhei Yoshida is consistently denying the original report on <a href="http://twitter.com/#!/yosp" target="_blank">Twitter</a>. It&#8217;s looking more and more like this was a mistake on Gamestop&#8217;s side, but it still makes you wonder where the initial information came from and why it was trustworthy enough to begin cancelling their pre-orders.</p>
<p>If you pre-ordered <em>The Last Guardian</em> through Gamestop, chances are you may have received an automated message informing you of its cancellation.</p>
<p>According to Kotaku, Sony, the game’s publisher, is denying Gamestop’s claim. But it’s highly unlikely Gamestop would take the step to send out calls without a trusted source telling them Team Ico’s latest project has been cancelled.</p>
<p>I’ve sent out a few emails in hopes to get some kind of confirmation either way.</p>
<p><em>The Last Guardian</em> has been the subject of much doubt lately, forced to hold onto the game&#8217;s creator Fumito Ueda as a freelancer until the its completion after he announced his departure from Sony. Earlier this month, Team Ico lost the game’s executive producer as well.</p>
<p>If its disappearance from the Tokyo Game Show and E3 weren’t enough, <em>The Last Guardian</em> also suffered a delay in May.</p>
<p><em>The Last Guardian</em> is Team Ico’s third game showcasing the developer’s strengths with emotion, telling the story of a boy and his giant, mysterious animal friend.</p>
<p>Source: <a href="http://kotaku.com/5870565/gamestop-says-the-last-guardian-is-canceled-sony-says-its-not" target="_blank">Kotaku</a></p>
<p>Audio recording of Gamestop&#8217;s message can be found <a href="http://darrenhupke.tumblr.com/post/14629308032/the-last-guardian-is-cancelled-terrible-news" target="_blank">here</a>.</p>
<p>&nbsp;</p>
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		<title>HBO releases Game of Thrones Season 2 teaser trailer</title>
		<link>http://www.sidequesting.com/2011/12/hbo-releases-game-of-thrones-season-2-teaser-trailer/</link>
		<comments>http://www.sidequesting.com/2011/12/hbo-releases-game-of-thrones-season-2-teaser-trailer/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 14:13:10 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Clash of Kings]]></category>
		<category><![CDATA[Game of Throns]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17889</guid>
		<description><![CDATA[The Cold Winds are Rising!]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/sBrsM_WlfV8?rel=0" frameborder="0" width="610" height="340"></iframe></p>
<p>If you&#8217;re as much a fan of a Song of Ice and Fire as we are, and you drooled over Season 1 of the hit HBO adaptation, then get ready to melt. HBO has released the official first trailer for Season 2, focusing on the Clash of Kings. In the teaser we see scenes that those who&#8217;ve read the book will be familiar with:</p>
<ul>
<li>Tyrion on the throne as the Hand</li>
<li>Daenerys and Jorah staring into the wasteland desert</li>
<li>Arya on her way to the Wall</li>
<li>Robb as the King in the North</li>
</ul>
<p>The entire length of the clip is narrated by Stannis Baratheon, who claims the throne for himself after his brother King Robert&#8217;s death. The cold winds are rising, indeed!</p>
<p>The show returns April 2012. Are you looking forward to it? Have you read book 2 of the series yet?</p>
<div class="box-wrapper-light">
<div class="box-light">Did you miss the first season? Pre-Order the Game of Thrones Season 1 for 31% off from Amazon! <strong><a href="http://www.amazon.com/gp/product/B003Y5HWMW/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B003Y5HWMW" target="_blank">ORDER HERE!</a> Releases March 6th</strong></div>
</div>
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		<title>BBC Announces Doctor Who: The Eternity Clock</title>
		<link>http://www.sidequesting.com/2011/12/bbc-announced-doctor-who-the-eternity-clock/</link>
		<comments>http://www.sidequesting.com/2011/12/bbc-announced-doctor-who-the-eternity-clock/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 19:47:52 +0000</pubDate>
		<dc:creator>Steven Strom</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[clock]]></category>
		<category><![CDATA[Doctor]]></category>
		<category><![CDATA[eternity]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lord]]></category>
		<category><![CDATA[river]]></category>
		<category><![CDATA[song]]></category>
		<category><![CDATA[supermassive]]></category>
		<category><![CDATA[tardis]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/2011/12/bbc-announced-doctor-who-the-eternity-clock/</guid>
		<description><![CDATA[New Doctor Who game announced!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sidequesting.com/wp-content/uploads/20111209-142921.jpg?9d7bd4"><img src="http://www.sidequesting.com/wp-content/uploads/20111209-142921.jpg?9d7bd4" alt="" title="20111209-142921.jpg" width="608" height="342" class="aligncenter size-full wp-image-17781" /></a></p>
<p>The galaxy&#8217;s favorite Time Lord will be riding the air waves again this Christmas. After that, however, The British sci-fi sensation Doctor Who won&#8217;t appear again on TV until late next year. But just because the good Doctor and his companions won&#8217;t be televised, that doesn&#8217;t mean our summer will be entirely time travel free.</p>
<p>BBC Worldwide and Supermassive Games have announced the first in what they say will be a series of new Doctor Who video games; <em>Doctor Who: The Eternity Clock</em> for the Playstation 3, Playstation Vita and PC. They&#8217;ve even got themselves a spiffy teaser trailer featuring Cloister Bells and cosmic clocks. </p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/t4_eIuq7e9I" frameborder="0" allowfullscreen></iframe></p>
<p>Apperantly the game will feature the talents of Matt Smith and Alex Kingston as titular Doctor and his saucy time travelling bride, River Song as well as the BBC Wales writing team. As noted in the press release, players will take on the roles of both the Doctor and River as they travel through the universe; presumably to engage in wibbly wobbly timey wimey activities. The game is set for release in early 2012.</p>
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		<title>Shigeru Miyamoto Steps Down From Current Role to Work on Smaller Games [Update]</title>
		<link>http://www.sidequesting.com/2011/12/shigeru-miyamoto-steps-down-from-current-role-to-work-on-smaller-games/</link>
		<comments>http://www.sidequesting.com/2011/12/shigeru-miyamoto-steps-down-from-current-role-to-work-on-smaller-games/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 03:48:28 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Shigeru Miyamoto]]></category>
		<category><![CDATA[Wired]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17740</guid>
		<description><![CDATA[Cites passion to get back at the front of the development process.]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.sidequesting.com/2011/12/shigeru-miyamoto-steps-down-from-current-role-to-work-on-smaller-games/miyamoto2/" rel="attachment wp-att-17743"><img class="aligncenter size-full wp-image-17743" src="http://www.sidequesting.com/wp-content/uploads/Miyamoto2.jpg?9d7bd4" alt="" width="600" height="340" /></a></div>
<p><strong>Update:</strong> After a 2 percent drop in shares after what probably was a misunderstanding by investors that Shigeru Miyamoto was retiring, Nintendo denies that he&#8217;ll be moving to a lesser role.</p>
<p>&#8220;This is absolutely not true,&#8221; a Nintendo representative told <a href="http://www.reuters.com/article/2011/12/08/us-nintendo-idUSTRE7B70C520111208" target="_blank">Reuters</a> last night, &#8220;There seems to have been a misunderstanding.&#8221;</p>
<p>Not long after Nintendo released an official statement:</p>
<blockquote><p>&#8220;Video game designer Shigeru Miyamoto&#8217;s role at Nintendo is not changing. He will continue to be a driving force in Nintendo&#8217;s development efforts. In discussing his priorities at Nintendo in a media interview, Mr. Miyamoto explained how he is encouraging the younger developers at the company to take more initiative and responsibility for developing software. He attempted to convey his priorities moving forward, inclusive of overseeing all video game development and ensuring the quality of all products. Mr. Miyamoto also discussed his desire to pursue fresh ideas and experiences of the kind that sparked his initial interest in video games.&#8221;</p></blockquote>
<p>It remains unclear if Miyamoto will still be switching his focus to smaller games or not, the original interview could have been interpreted incorrectly.</p>
<p>In a <a href="http://twitter.com/#!/kobunheat/statuses/144856853392793600" target="_blank">tweet by Wired&#8217;s Chris Kohler</a>, he remarked that they stand by Miyamoto&#8217;s statement:</p>
<blockquote><p>Shigeru Miyamoto&#8217;s comments in the Wired story speak for themselves. Wired and I stand by this report.</p></blockquote>
<p>Whether or not it&#8217;s true, Nintendo has no reason not to be protective of their most valuable designer, especially if their stockholders disagree.</p>
<div><strong>Original story:</strong> Heralded game designer and creative mind Shigeru Miyamoto will be stepping down from his current position at Nintendo for a lesser, freeing role. The 59-year-old designer responsible for some of gaming’s most popular franchises like <em>Super Mario Bros.</em> and the <em>Legend of Zelda</em> spoke to <a href="http://www.wired.com/gamelife/2011/12/miyamoto-interview/" target="_blank">Wired</a> about his decision to step down. “I’m not saying that I’m going to retire from game development altogether,” Miyamoto said, “What I mean by retiring is, retiring from my current position.” He continued, “What I really want to do is be in the forefront of game development once again myself,” he said, “Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.”Miyamoto plans on showing a brand new project he’s been working on sometime in 2012.</div>
<div>
<p>The impact Miyamoto has had on gaming is tremendous, his decision to remove himself from developing larger scale games may be discouraging at first, but if it means more room for creativity with smaller games, the prospect might not be so bad after all.</p>
<p>Source: <a href="http://www.wired.com/gamelife/2011/12/miyamoto-interview/">Game|Life</a></p>
</div>
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		<title>Dead End Thrills brings a whole new perspective to &#8220;games as art&#8221;</title>
		<link>http://www.sidequesting.com/2011/12/dead-end-thrills-brings-a-whole-new-perspective-to-games-as-art/</link>
		<comments>http://www.sidequesting.com/2011/12/dead-end-thrills-brings-a-whole-new-perspective-to-games-as-art/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 18:35:06 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SideQuesting]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[dead end thrills]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17734</guid>
		<description><![CDATA[Creating stunning scenes from some of the biggest games..]]></description>
			<content:encoded><![CDATA[<div id="attachment_17736" class="wp-caption aligncenter" style="width: 620px"><a href="http://deadendthrills.com/2011/12/smoke-on-the-water/"><img class="size-full wp-image-17736" title="&quot;Smoke on the Water&quot; from Skyrim" src="http://www.sidequesting.com/wp-content/uploads/6467625967_1bc79cd3a0_b.jpg?9d7bd4" alt="Duncan Harris' &quot;Smoke on the Water&quot; from Skyrim" width="610" height="343" /></a>
<p class="wp-caption-text">Duncan Harris&#39; &quot;Smoke on the Water&quot; from Skyrim</p>
</div>
<p>Duncan Harris is a gamer just like the rest of us. He spends hours playing, and looking at, some of the best games of this generation. Games are, coincidentally, often the products of large teams of creators and artists, coming together to develop backgrounds, environments, characters, and style. His understanding of the medium as a visual art form, not just a story-telling or experiential one, combined with his knowledge of software and graphics tweaking led him to create the blog <a href="http://deadendthrills.com/" target="_blank">Dead End Thrills</a>.</p>
<p>With DET, Harris focuses on stripping away HUDs, characters, animations and more to create landscape-style scenes from some of the biggest games of the past decade. Using several imaging software and hardware tweaks, as well as source code and emulators, Harris creates &#8220;perfect&#8221; shots from games like <em>Bulletstorm</em>, <em>Portal 2</em>, <em>Mirror&#8217;s Edge</em>, and more.  And, not by coincidence, they&#8217;re all stunning.</p>
<p>Have a look at the blog, where he&#8217;s even listed the steps and tools necessary to recreate several of the images.</p>
<p>Link: <a href="http://deadendthrills.com/" target="_blank">DeadEndThrills.com</a></p>
<p>Image: <a href="http://deadendthrills.com/2011/12/smoke-on-the-water/" target="_blank">Smoke on the Water</a></p>
<p>&nbsp;</p>
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		<title>PXL hopes to be the digital gaming magazine of your dreams</title>
		<link>http://www.sidequesting.com/2011/12/pxl-hopes-to-be-the-digital-gaming-magazine-of-your-dreams/</link>
		<comments>http://www.sidequesting.com/2011/12/pxl-hopes-to-be-the-digital-gaming-magazine-of-your-dreams/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 14:21:24 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SideQuesting]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[PXL]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17677</guid>
		<description><![CDATA[Help fund this great project through Kickstarter]]></description>
			<content:encoded><![CDATA[<div id="attachment_17681" class="wp-caption aligncenter" style="width: 570px"><a href="http://www.kickstarter.com/projects/pxlmag/pxl-multi-format-games-magazine-for-ipad-and-andro"><img class="size-full wp-image-17681" title="pxlmag" src="http://www.sidequesting.com/wp-content/uploads/pxlmag.jpg?9d7bd4" alt="PXL Magazine on Kickstarter" width="560" height="420" /></a>
<p class="wp-caption-text">Help fund the first issue of PXL magazine through Kickstarter</p>
</div>
<p>The slow death of print magazines became ever more apparent to me the other day when I took a look at my dwindling monthly subscriptions. I wasn&#8217;t cancelling any, but my tabletop pile of unread issues wasn&#8217;t growing by much either. Transitioning more to digital news consumption, whether it&#8217;s through my RSS reader or iPad apps, has become more of the norm for me &#8212; and for millions of other Americans.</p>
<p>Perhaps that&#8217;s why some of my favorite gaming magazines are facing challenging issues. We&#8217;ve recently lost Gamepro&#8217;s storied print magazine, and Future&#8217;s &#8220;Official&#8221; magazines are a weird state of flux.</p>
<p>I couldn&#8217;t help but throw a fist pump, then, when I saw that some of my favorite writers and Editors were banding together to create a new digital magazine for tablets. The team behind <strong><a href="http://www.kickstarter.com/projects/pxlmag/pxl-multi-format-games-magazine-for-ipad-and-andro" target="_blank">PXL</a></strong> is setting its sights on delivering a fresh approach to delivery of information about the industry, focusing more on fun and enjoyment rather than deep industry sales figures analysis, and they&#8217;re using technology to their advantage. The magazine will be released monthly at only 99 cents per issue, but the news within each ish will be delivered weekly to remain up-to-date and relevant. That way you&#8217;ll not only be reading the mag for its great features, but also coming back to it far more often than once a month.</p>
<p>The magazine is being planned and developed for iPads and Android tablets, but as with any new endeavor the team needs our help. They&#8217;ve created a <strong><a href="http://www.kickstarter.com/projects/pxlmag/pxl-multi-format-games-magazine-for-ipad-and-andro" target="_blank">Kickstarter campaign</a></strong> to get the funding needed for this first issue, which they hope to have ready and available by the first week of February. In case you haven&#8217;t checked your calendar yet today, that&#8217;s about 8 weeks away. In other words, get on over to the Kickstarter page and help fund this great project. The group is offering Founders Club acknowledgement, t-shirts, artwork, and more for different levels of donation, starting at just $1.</p>
<p><strong><a href="http://www.kickstarter.com/projects/pxlmag/pxl-multi-format-games-magazine-for-ipad-and-andro" target="_blank">Click here to go to the Kickstarter page</a></strong>, and help spread the word!</p>
<p>Want to follow the team? Just go to <a href="http://twitter.com/pxlmag" target="_blank">twitter.com/pxlmag</a> or <a href="http://facebook.com/pxlmag" target="_blank">facebook.com/pxlmag</a> and keep up to date.</p>
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		<title>GAME presents Game Swinging</title>
		<link>http://www.sidequesting.com/2011/11/game-presents-game-swinging/</link>
		<comments>http://www.sidequesting.com/2011/11/game-presents-game-swinging/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 01:58:28 +0000</pubDate>
		<dc:creator>Jenna Pitcher</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game swinging]]></category>
		<category><![CDATA[gamer culture]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17218</guid>
		<description><![CDATA[Ten minutes of gaming heaven? More like speed dating in pixels.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-17219" src="http://www.sidequesting.com/wp-content/uploads/GAMESWINGING03-610x302.jpg?9d7bd4" alt="" width="610" height="302" /></p>
<div>I know the majority of you are Stateside, so I just thought I&#8217;d fill you in with what&nbsp;shenanigans&nbsp;gamers are up to downunder. Video game retailer chain GAME hosted the first&nbsp;<a href="http://www.gameswinging.com.au/">Game Swinging</a>&nbsp;event in Sydney recently, hosted by ex-Frag Doll, Ashley Jenkins aka Jinx. Think &#8220;speed dating but with the added ingredient of games&#8221;. It can sound eye-boggling. Luckily we caught up with GAME Managing Director Paul Yardley to talk Game Swinging.<span id="more-17218"></span></div>
<div>
<p>Basically, you turn up with a game you want to trade. Participants are herded into a purgatory area called the “Loading Bar”. There, the participants are picked by Cupid to play at one of the game stations on the “Trading Floor&#8221;, and play a game with a potential mate. Couplings can play for a maximum of 10 minutes.&nbsp;However, if a couple wants to play together for a longer period, they can do so in the privacy of the “High Scorers’ Suite” for a maximum of 10 more minutes.</p>
<p>If swingers want to trade the game or the partner before the ten minutes expires, then all they need to do is hold up the Trade Paddle. Cupid will then pick a new partner or a new game station for them. This could make for some potentially awkward moments &#8211; and funny ones for onlookers.</p>
<p>So how did GAME find the inspiration to come up with the idea to play perfect match with gamers? Yardley explains how the idea was conceived.</p>
<p>“We&#8217;re a pretty youngish company, most of us are pretty young. We&#8217;re just chatting through what gamers like to do and what we could do to make gaming a bit more of an event. A bit more fun,” he revealed. “ Two things struck us: one was that gamers love to trade and with the amount of big games out this year its more important than ever to push a bit of trading and get the best money for those games.”</p>
<p>“Trading is about not committing to any one game, so we looked at what happens to our customers were and it strikes that 18 to 25 year olds are pretty uncommitted when it comes to the opposite sex,” continued Yardley. “You combine the two and you have game swinging. The idea being that you trade your games, you trade your partners and have a great night doing it as well.”</p>
<p>Game Swinging comes hot on the heels of massively popular events and hangouts that cater specifically to gamer culture in Australia. The emergence of gang-buster parties like Insert Coin and the the Mana Bars , the celebrated cocktail gaming bars have been a huge successes with gamers. So how did the gaming community respond to Game Swinging when registrations opened for the event?</p>
<p>“I don&#8217;t have the numbers at hand but we were vastly over subscribed, so three to four times than what we could fit. I&#8217;m a bit sad we couldn&#8217;t fit everyone who wanted to,” he explained, and he could not say how many invitations sent out to the people who registered.</p>
</div>
<div>Gamers wanting to participate in the event had to register their interest on the site first, although registration does not guarantee an invite. The invitations are complimentary, the drinks and food are up to the punter to purchase at the bar.Yardley said that the event is aimed at guys and girls, from 18 to 35, who have a love for for games and was keen to meet a potential someone or someones. Whether the event catered to different sexual orientation preferences was a grey area.</div>
<div><span style="color: #ffffff;">_</span></div>
<div>Reading the rules on the Game Swinging website, the event excluded gamers interested in same sex relationships. Yardley cleared the air.</div>
<div>&#8220;Yeah, look it&#8217;s open to everyone, everyone over the age of 18 anyway. And so gay,straight, whatever, bi are more than welcome to turn up,” he clarified. “I guess if we get a massive response from that community, we&#8217;ll look at doing a specific one for that community, but we&#8217;ll get this one out of the way first. If the demand is there we&#8217;ll do one, absolutely.”</div>
<div>
<p>As outlined in the&nbsp;<a href="http://www.gameswinging.com.au/terms">terms</a>, by registering “You consent to GAME performing any background checks about you as may be reasonably required to determine your suitability to participate in an Event”. It is an interesting line, what sort of background checks did GAME conduct? Certainly not police background checks or “anything like that” Yardley jovially assured. He went on to explain that checks were instrumental to make sure that everyone would have a brilliant time.</p>
<p>“We have a chat with them about what they played before to make sure they understand what gaming is about and what the event is about,” Yardley explained. “And that they&#8217;re not going to turn up and be disappointed &#8211; that&#8217;s what we were trying to do. We were looking for people who were up for a bit of a laugh and didn&#8217;t take themselves too seriously.</p>
<p>“We don&#8217;t want people who would turn up and end looking at themselves and going &#8220;errr what am I doing here&#8221;. Its all having a bit of fun really. That line came out of the lawyers, and to make sure we have people turn up at the event who are into it.”</p>
<p>After tonight, two more Game Swinging events are planned early next year, one in Melbourne on 2, February and another in Brisbane, at a date to be announced.</p>
<p>“Yeah absolutely. We&#8217;re hoping the initial event is a great success on Thursday,” Yardley concluded. “So if it all goes off and everyone loves it then we&#8217;ll definitely look at doing it again.”</p>
<p>Note: Portions of this post come from&nbsp;<a href="http://www.techromp.com/2011/11/game-md-on-game-swinging/" target="_blank">Techromp.com</a>. Jenna Pitcher is an Editor for the website, as well as Contributing Editor to SideQuesting.</p>
</div>
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		<title>Every Skyrim book ever, now available on your iPad and Kindle</title>
		<link>http://www.sidequesting.com/2011/11/every-skyrim-book-ever-now-available-on-your-ipad-and-kindle/</link>
		<comments>http://www.sidequesting.com/2011/11/every-skyrim-book-ever-now-available-on-your-ipad-and-kindle/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 14:34:38 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SideQuesting]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[Kindle]]></category>
		<category><![CDATA[skyrim]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17257</guid>
		<description><![CDATA[Skyrim sorta kinda maybe comes to your iPocket.]]></description>
			<content:encoded><![CDATA[<div id="attachment_17259" class="wp-caption aligncenter" style="width: 620px"><a href="http://capane.us/2011/11/24/dovahkiin-gutenberg/" target="_blank"><img class="size-full wp-image-17259" title="skyrim_books" src="http://www.sidequesting.com/wp-content/uploads/skyrim_books.jpg?9d7bd4" alt="Skyrim Books on your iPad" width="610" height="387" /></a>
<p class="wp-caption-text">Get all of Skyrim&#39;s Books on your Kindle or iPad</p>
</div>
<p>Thanks to some intrepid Skyrim fans, the great 4th wall has been broken: We can now take Skyrim with us into the bathroom.</p>
<p>Well, sort of. The folks at <a href="http://capane.us/2011/11/24/dovahkiin-gutenberg/" target="_blank">capane.us</a> have taken the in-game books of the latest Elder Scrolls adventure and made them available in Kindle and ePub format for use on your iPad, iPhone, and&#8230; well, Kindle, naturally. You SHOULD own a copy of Skyrim to even consider grabbing these [and we're no quite sure just how ethical it is, either], but if you&#8217;ve made it down to this sentence then we think you&#8217;ve already got that covered, maybe even several times over.<span id="more-17257"></span></p>
<p>To get this on your iDevice <strong><em><a href="http://capane.us/2011/11/24/dovahkiin-gutenberg/" target="_blank">just surf to their post</a></em></strong> via your iPhone or iPad, click the ePub link, and the books automatically install into your iBooks bookcase. Technology!</p>
<p>It&#8217;s a fantastic feat, and one that we can celebrate with leftover turkeys and dragon eggs this holiday weekend.</p>
<p>Click here for the books: <a href="http://capane.us/2011/11/24/dovahkiin-gutenberg/" target="_blank">capane.us</a></p>
<p>Thanks, tipsters!</p>
<div class="box-wrapper-dark">
<div class="box-dark">And please support us by completing your collection! Pick up <strong><a href="http://www.amazon.com/gp/product/B004HYK956/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B004HYK956" target="_blank">Skyrim on sale today</a></strong>, and a <strong><a href="http://www.amazon.com/gp/product/B0051QVESA/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0051QVESA" target="_blank">Kindle (also on sale)</a></strong> to match!</div>
</div>
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		<title>16 year old FXOLeenock wins the 2011 MLG StarCraft 2 Championship in Providence.</title>
		<link>http://www.sidequesting.com/2011/11/16-year-old-fxoleenock-wins-the-2011-mlg-starcraft-2-championship-in-providence/</link>
		<comments>http://www.sidequesting.com/2011/11/16-year-old-fxoleenock-wins-the-2011-mlg-starcraft-2-championship-in-providence/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 13:57:07 +0000</pubDate>
		<dc:creator>Matt Wetzel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[championship]]></category>
		<category><![CDATA[MLG]]></category>
		<category><![CDATA[starcraft 2]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17181</guid>
		<description><![CDATA[Overcoming an epic lineup of the best Starcraft players in the world, in one amazing day.]]></description>
			<content:encoded><![CDATA[<div id="attachment_17182" class="wp-caption alignleft" style="width: 277px"><img class="size-full wp-image-17182" src="http://www.sidequesting.com/wp-content/uploads/leenock.jpg?9d7bd4" alt="" width="267" height="400" />
<p class="wp-caption-text">FXOLeenock holds his MLG trophy.</p>
</div>
<p>The Major League Gaming <em>StarCraft 2</em> Championship was held this past weekend in Providence, Rhode Island. It attracted some of the best players in the world, including many past MLG and GSL winners, all battling it out for a $50,000 first place prize.</p>
<p>Making it to the championship was no small feat; players were either seeded into the championship bracket based on how they had finished in previous MLG events throughout the year, or had to fight their way through an open bracket of over 200 players. This was how eventual champion FXOLeenock had to enter the tournament, as this was the 16 year old South Korean&#8217;s first time playing in the MLG after recently making it into Code S from the GSL, arguably the most prestigious <em>StarCraft 2</em> tournament in the world. He had a crazy run through the open bracket and the start of the winners bracket before being dropped into the losers bracket by a loss to DongRaeGu.</p>
<p>From there he played and beat some of the best competitive <em>StarCraft 2</em> gamers including SlayersBoxer, previous MLG winners EGIdra, EGHuk, SlayersMMA, IMMvP &#8212; who is also a 3 time GSL champion&#8211; and MvPDongRaeGu again. All of this to beat yet another previous MLG winner, colNaniwa, in not one, but two best-of-three matches to win the championship. That&#8217;s pretty impressive for someone still in high school.</p>
<p>Congrats to FXOLeenock for an incredible run and some amazing games!</p>
<p>&nbsp;</p>
<p>[Source: <a title="www.majorleaguegaming.com" href="http://www.majorleaguegaming.com/news/fxoleenock-wins-the-2011-mlg-national-starcraft-2-championship">www.majorleaguegaming.com</a>]</p>
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		<title>Desert Bus For Hope 5</title>
		<link>http://www.sidequesting.com/2011/11/desert-bus-for-hope-5/</link>
		<comments>http://www.sidequesting.com/2011/11/desert-bus-for-hope-5/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 02:36:43 +0000</pubDate>
		<dc:creator>Erron Kelly</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[child's play]]></category>
		<category><![CDATA[desert bus for hope]]></category>
		<category><![CDATA[help the kids]]></category>
		<category><![CDATA[penny arcade]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17059</guid>
		<description><![CDATA[Donate to this great Child's Play event hosted by LoadingReadyRun!]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sidequesting.com/2011/11/desert-bus-for-hope-5/dbfh5/" rel="attachment wp-att-17060"><img class="aligncenter size-large wp-image-17060" src="http://www.sidequesting.com/wp-content/uploads/dbfh5-610x318.jpg?9d7bd4" alt="" width="610" height="318" /></a></p>
<p>Dear readers, we here at SideQuesting adore you. We love writing for you, and we love holding contests for free stuff that you want to win. What we&#8217;re saying is that we live to give. If that wasn&#8217;t a big part of our core selves we simply wouldn&#8217;t be here. But here&#8217;s the thing. You guys, while we love you, are probably well enough off. If you had never heard of us you&#8217;d still be able to pretty much play anything you really wanted, if you set your mind to it.</p>
<p>There are kids out there who aren&#8217;t as fortunate as you, or us.</p>
<p>Years ago, Penny Arcade launched a charity to help these kids out. Since you&#8217;re a member of the global community of gamers, you probably know all about it. It&#8217;s called <a href="http://www.childsplaycharity.org/">Child&#8217;s Play</a>. From the time they launched, various groups of gamers and like-minded nerds have been doing their own fundraising, all in the name of helping sick kids.</p>
<p>One of these groups is a sketch comedy group based out of British Columbia, Canada known as Loading Ready Run. You may have seen their videos on the Penny Arcade &#8216;PATV&#8217; website. Every year they do a fundraiser called Desert Bus for Hope. In short, they marathon a game and livestream the whole thing. They host a chat, hold contests and auctions, and generally do their best to entertain everybody watching. You can watch the stream and find out more specifics <a href="http://desertbus.org/">here, at their website</a>.</p>
<p>Like we said. We love you guys. We love giving you stuff. It makes us feel happy that we can make other people happy with our contests and giveaways. So now, we&#8217;re hoping you guys will jump at the chance to feel the same way we do. Head over to Desert Bus for Hope. Donate something. Anything. If you can&#8217;t donate, maybe jump in their chat and wish them well.</p>
<p>&nbsp;</p>
<p>Relevant Links:</p>
<ul>
<li><a href="http://www.childsplaycharity.org/">Child&#8217;s Play</a></li>
<li><a href="http://desertbus.org/">Desert Bus for Hope</a></li>
<li><a href="http://desertbus.org/donate/">Desert Bus for Hope Donation Link</a> (if you wanna skip the fun and just help the children)</li>
</ul>
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		<title>Minecraft 1.0 Officially Released!</title>
		<link>http://www.sidequesting.com/2011/11/minecraft-1-0-officially-released/</link>
		<comments>http://www.sidequesting.com/2011/11/minecraft-1-0-officially-released/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 23:31:56 +0000</pubDate>
		<dc:creator>Scott Morley</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[mojang]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=17049</guid>
		<description><![CDATA[Just announced! The game has been released!]]></description>
			<content:encoded><![CDATA[<div id="attachment_10321" class="wp-caption aligncenter" style="width: 620px"><img class="size-large wp-image-10321" title="My Minecraft House" src="http://www.sidequesting.com/wp-content/uploads/My-Minecraft-House-640x339.png?9d7bd4" alt="Minecraft" width="610" height="323" />
<p class="wp-caption-text">Minecraft is officially official!</p>
</div>
<p>Today at the first annual Minecon, creator Markus Alexej Persson (aka Notch) announced the official release, finally bringing the game out of its beta stage.   <a title="get it here" href="http://www.minecraft.net/download">Get it here</a></p>
<p>Since May of 2009, Minecraft has risen from a simple side project to a stunning success-with over four million purchases. A figure made more incredible by the fact that it is climbing by the second.</p>
<p>The game now includes many new features, such as item enchantment, new mobs to battle, a revamped combat system, potions, and even a surprise ending that transport the player to a new dimension: The End.</p>
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		<title>The Art of (Modern) War: Al Jazeera examines MW3</title>
		<link>http://www.sidequesting.com/2011/11/the-art-of-modern-war-al-jazeera-examines-mw3/</link>
		<comments>http://www.sidequesting.com/2011/11/the-art-of-modern-war-al-jazeera-examines-mw3/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 04:09:41 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[NewsNuggets]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Al Jazeera]]></category>
		<category><![CDATA[Icrontic]]></category>
		<category><![CDATA[modern warfare 3]]></category>
		<category><![CDATA[MW3]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16884</guid>
		<description><![CDATA[And Icrontic's Brian Ambrozy speaks to its cultural implications]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/6QBtsZ59RwM?rel=0" frameborder="0" width="610" height="340"></iframe></p>
<p>Whenever a new Call of Duty: Modern Warfare is released, it&#8217;s followed by its fair share of controversy. Usually that controversy revolves around the high levels of violence portrayed in the game. It is war, after all. Al Jazeera English this week took a look at the successful series and the recently released <em>Modern Warfare 3</em>, asking EIC of Icrontic, and good friend of SideQuesting, Brian Ambrozy to comment on the new game.</p>
<p>Watch as Brian does a great job of relating modern culture&#8217;s views of violence in entertainment art to those of the past, like books and movies.</p>
<p>Read up on the rest of Brian&#8217;s thoughts here as well: <strong><a href="http://gaming.icrontic.com/article/modern-warfare-3-and-the-art-of-violence/" target="_blank">Icrontic News</a></strong></p>
<p>[Image credit: Al Jazeera]</p>
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		<title>Help support our military members through Operation Supply Drop all month</title>
		<link>http://www.sidequesting.com/2011/11/help-support-our-military-members-through-operation-supply-drop-all-month/</link>
		<comments>http://www.sidequesting.com/2011/11/help-support-our-military-members-through-operation-supply-drop-all-month/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 02:13:57 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[charity]]></category>
		<category><![CDATA[Donation]]></category>
		<category><![CDATA[Military]]></category>
		<category><![CDATA[Operation Supply Drop]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16859</guid>
		<description><![CDATA[Donate to this great cause to help our military servicemen and women!]]></description>
			<content:encoded><![CDATA[<p><a href="http://operationsupplydrop.org/"><img class="aligncenter size-large wp-image-16879" title="osupplydrop" src="http://www.sidequesting.com/wp-content/uploads/osupplydrop-610x455.jpg?9d7bd4" alt="Operation Supply Drop" width="610" height="455" /></a></p>
<p>November is the home of many things: turkeys, football, and massive game releases. It&#8217;s also the host month to Veterans Day, one of the most important holidays in the US. It&#8217;s a time when we reflect back on the great, amazing people that have served, and continue to serve, this great country, often putting the safety of us citizens before their own lives.</p>
<p>The great people at <a href="http://operationsupplydrop.org/" target="_blank">Operation Supply Drop</a> have set out to bring some of our luxuries to those in service. OSD works with the video game community and industry to send several games, consoles, portables, and swag to help ease the minds of military units. There is very little down time, but when there is there&#8217;s often not much to do.</p>
<p>Operation Supply Drop is not only celebrating their anniversary, but they are doing so in a big way: delivering weekly care packages instead of one big one. There are several ways that we can help, too.</p>
<p><strong>Donate a new or used games and gear to:</strong></p>
<p>Operation Supply Drop<br />
9301 Alvyn Lake Circle<br />
Bristow VA, 20136</p>
<p>Or, send a tax-deductible donation through either <a href="http://www.chipin.com/contribute/id/0b2854391925bd40" target="_blank">Chip.In</a> or through <a href="http://paypal.com" target="_blank">Paypal</a> to donations@operationsupplydrop.org</p>
<p><strong><a href="http://operationsupplydrop.org/" target="_blank">Visit the Operation Supply Drop page here for more information</a></strong></p>
<p>[Thanks, <a href="http://thriftynerd.com/2011/11/help-operation-supply-drop-support-our-military-members/" target="_blank">John</a>/<a href="http://thriftynerd.com/2011/11/help-operation-supply-drop-support-our-military-members/" target="_blank">Thriftynerd</a>!]</p>
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		<title>Smurf’s Village given giant rip-off award</title>
		<link>http://www.sidequesting.com/2011/11/smurfs-village-given-giant-rip-off-award/</link>
		<comments>http://www.sidequesting.com/2011/11/smurfs-village-given-giant-rip-off-award/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 10:51:44 +0000</pubDate>
		<dc:creator>Callum Glennen</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[The Smurf's Village]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16646</guid>
		<description><![CDATA[The Smurf's Village has been awarded a 'Shonky' award for its deceptive pricing model]]></description>
			<content:encoded><![CDATA[<div id="attachment_16732" class="wp-caption aligncenter" style="width: 620px"><img class="size-large wp-image-16732" src="http://www.sidequesting.com/wp-content/uploads/Smurfs-Village-610x406.png?9d7bd4" alt="" width="610" height="406" />
<p class="wp-caption-text">The Smurf&#39;s Village</p>
</div>
<p>Australian consumer watchdog <a title="choice.com.au" href="http://www.choice.com.au/">Choice</a> have <a title="Smurf's Village Shonky award" href="http://www.choice.com.au/reviews-and-tests/awards/shonky-awards/shonkys/the-2011-shonky-awards/page/smurf-village.aspx">awarded Smurf’s Village a ‘Shonky’</a> award in their annual effort to highlight the worst products available in Australia. It received the dubious honour following reports that parents let their children rack up hundreds of dollars in bills through in-app purchases for Smurfberries, believing the game was completely free.</p>
<p>The Smurf’s Village is in esteemed company, including underwear infused with green tea to help you lose weight and miracle cure quail eggs.</p>
<p>Will publisher Capcom take heed of this public slamming and create a clearer pricing model for its iOS games? Will they adopt gameplay that is truly free-to-play and not pay-to-win? Probably not, considering the recently released financial reports showing a <a title="joystiq.com reports Capcom profits" href="http://www.joystiq.com/2011/10/26/non-mobile-capcom-profits-smurfed-up-in-first-half-of-fiscal-yea/">massive profit</a> in its mobile gaming division, mostly thanks to their new little blue friends.</p>
<p>SideQuesting’s top mathematicians are hard at work trying to convert ‘giant waste of money’ to a Metacritic score.</p>
<p>Source: <a title="Choice" href="http://www.choice.com.au/reviews-and-tests/awards/shonky-awards/shonkys/the-2011-shonky-awards/page/smurf-village.aspx" target="_blank">Choice</a>, <a title="Joystiq.com" href="http://www.joystiq.com/2011/10/26/non-mobile-capcom-profits-smurfed-up-in-first-half-of-fiscal-yea/" target="_blank">Joystiq</a></p>
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		<title>Journalists Respond to Battlefield 3&#8242;s Rough Launch</title>
		<link>http://www.sidequesting.com/2011/10/journalists-respond-to-battlefield-3s-rough-launch/</link>
		<comments>http://www.sidequesting.com/2011/10/journalists-respond-to-battlefield-3s-rough-launch/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 16:53:37 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battlefield 3]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[feature]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16551</guid>
		<description><![CDATA[Even Battlefield 3 couldn't avoid launch day problems, but are they acceptable?]]></description>
			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter">
<dl>
<dt><img class="size-large wp-image-16556 " src="http://www.sidequesting.com/wp-content/uploads/Official-Battlefield-Twitter-Response-610x342.jpg?9d7bd4" alt="" width="610" height="342" /></dt>
</dl>
</div>
<p style="text-align: left;">Launch day woes are unavoidable. Pre-order figures can help, but predicting server load is always going to be just that&#8211;a prediction. This problem stands twofold when you’re one the most highly anticipated games of the year, boasting multiplayer worthy of tackling one of the best selling franchises of all time. Everything won’t go smoothly, but with enough support hopefully nothing will be broken long enough for fans to light their torches, grab their pitchforks, and raid your offices.</p>
<p style="text-align: left;">To look at a console-focused game like Call of Duty as direct competition, Battlefield 3’s PC alternatives should have been competent. Instead, players were witnessing extreme amounts of lag, matchmaking issues, animations out of sync, squads getting split up, and worst of all the inability to simply connect to a server. The game’s campaign wasn’t performing up to standards either, although the experience was considerably better than the multiplayer. Maybe staying up until midnight to buy Battlefield 3 for the singleplayer wasn’t such a perplexing idea.</p>
<p style="text-align: left;">On the PC side of things, DICE’s lead platform for Battlefield 3, EA’s darling digital service Origin caused more than a few headaches. The amount of hoops that must be jumped through to get into a match is baffling, leaving a bunch of room for error. Just like its console counterparts, the PC version of Battlefield 3 suffered various mishaps with crashes and lag. You could quietly accept it having a hard time on consoles, but on the essential platform that is capable of running the stellar Frostbite 2 engine at its best? I’m sure more than a few people felt like screaming.An official EA forum user maps out the problems occurring on consoles.</p>
<div id="attachment_16598" class="wp-caption aligncenter" style="width: 620px"><img class="size-large wp-image-16598" src="http://www.sidequesting.com/wp-content/uploads/EA-Forums-Post1-610x141.jpg?9d7bd4" alt="" width="610" height="141" />
<p class="wp-caption-text">A forum poster lists the problems affecting console players.</p>
</div>
<p style="text-align: left;">Clearly, even Battlefield 3 isn’t inherently immune from messy release days. While EA scrambled to appease the millions of players aching to fly a jet into something, the internet was abuzz with complaints, excuses, and apologies. I sought out some fellow journalists’ opinions to see how they felt Battlefield’s numbered return went, and their opinions on a larger discussion regarding what’s acceptable and not on launch day.</p>
<p>I asked each of them two questions.</p>
<p><strong>How do you feel Battlefield 3’s launch went?</strong></p>
<p><strong>What is your stance on day one problems, are they acceptable?</strong></p>
<p><strong><a href="http://twitter.com/andrearene" target="_blank">Andrea Rene</a>, Clevver Games:</strong></p>
<blockquote><p>“I think their launch was very successful as far as publicity goes. We won&#8217;t know for sure how well it went until EA reveals their sales numbers, but I personally know a lot of gamers that were very excited to finally have BF3 in their hands. A lot of major titles involving online multiplayer will have technical snafus on launch day. No matter how much &#8220;stress testing&#8221; you do, online traffic is still difficult to predict. However, I do think it is a little tragic that we almost have to expect a &#8220;Day 1 Patch&#8221; for games now. But, better patched than broken right?”</p></blockquote>
<p><strong><a href="http://twitter.com/jimsterling" target="_blank">Jim Sterling</a>, Destructoid:</strong></p>
<blockquote><p>“It&#8217;s been problematic, but it probably won&#8217;t matter. Games this big can have bumpy rides, and Battlefield&#8217;s had issues with the servers going down on 360 and the PS3 freebie not existing. As I understand, it&#8217;s been fine on PC, which is the really important one. Either way, nobody will be talking about that in a few days, they&#8217;ll just be focusing on the game, so I don&#8217;t think DICE has anything to worry about.”</p>
<p>“It&#8217;s one of those things, like a lot in this industry, where it shouldn&#8217;t be acceptable, but has become banal enough to the point where it&#8217;s increasingly hard to get angry about it. We definitely shouldn&#8217;t be willing to stand for any issues with a $60 product, but so many other gamers will that a small handful of angry consumers won&#8217;t make a difference. So, in my mind I&#8217;d say they&#8217;re unacceptable, but in reality, we&#8217;ve already accepted them.”</p></blockquote>
<p><strong><a href="http://twitter.com/bigbossbgilbert" target="_blank">Ben Gilbert</a>, Joystiq:</strong></p>
<blockquote><p>“Like Bad Company 2 and 1943 before it, the launch of Battlefield 3 was messy. Leaving aside the near-hostile marketing campaign that EA launched surrounding the game (&#8220;Above and Beyond the Call!&#8221;), the game&#8217;s online multiplayer &#8212; arguably its most important feature &#8212; was unplayable for the majority of the game&#8217;s launch day, at least on Xbox 360. With EA forcing gamers to play multiplayer via EA&#8217;s own private servers, it&#8217;s especially frustrating to buy a game on launch day for full price and not be able to play it &#8212; even a private match or online co-op!”</p>
<p>“At this point, in the context of the past two Battlefield launches (BF:BC2 and 1943), it&#8217;s entirely unacceptable. Both games had similar launch issues, and I was hopeful that EA and DICE would&#8217;ve finally fixed said issues for the launch of BF3. It looks especially bad when you compare the past launches of Battlefield&#8217;s competition &#8212; Call of Duty &#8212; given that EA/DICE is hosting fewer players in BF3 on dedicated servers and still can&#8217;t make things work.”</p></blockquote>
<p><strong><a href="https://twitter.com/patrickklepek" target="_blank">Patrick Klepek</a>, Giant Bomb:</strong></p>
<blockquote><p>“Launches for games with ambitious multiplayer hooks are always rough. Based on how Electronic Arts handled the review process for press, it was clear the game was coming in hot from Sweden, and while most people appear to have written off the game&#8217;s campaign, the multiplayer is being received really well. Given Battlefield&#8217;s bread and butter is multiplayer, that&#8217;s probably good news for DICE and EA.”</p>
<p>“They happen, and it&#8217;s up to the companies involved to maintain constant communication with players. Those complaining have most likely already invested their $60 into the game, but if they want to keep them coming back and buying downloadable content, it pays to keep them in the loop about the issues coming up.”</p></blockquote>
<p>You&#8217;ve heard what their thoughts are. Now, what are yours? Leave a comment below and let us know how you feel that this launch was handled.</p>
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		<title>PortsCenter is a project you should support</title>
		<link>http://www.sidequesting.com/2011/10/portscenter-is-a-project-you-should-support/</link>
		<comments>http://www.sidequesting.com/2011/10/portscenter-is-a-project-you-should-support/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 04:27:18 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[PortsCenter]]></category>
		<category><![CDATA[web series]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16615</guid>
		<description><![CDATA[Help Kickstart this new video series that takes a look at the many ports of video games]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/VHWoaWCiNxE?rel=0" frameborder="0" width="610" height="340"></iframe></p>
<p>I still have my floppy copy of <em>Wolfenstein 3D</em>. I acquired it from Babbage&#8217;s, nestled in a stack of shareware disks. I played the heck out of those 3 levels on my Packard Bell, in awe of the &#8220;true&#8221; 3-dimensions of mobility. I then played a version of the game on the Super NES, and again on XBLA and iPhone. I think I was even playing a port of it once that worked on an old Kodak camera&#8217;s LCD screen.</p>
<p>The point is, I&#8217;ve played a heck of a lot of ports of <em>Wolfenstein</em>, each with its own nuances and changes. I&#8217;m not the only person, either. <a href="http://www.kickstarter.com/projects/BenPaddon/portscenter" target="_blank">Ben Paddon</a> appreciates ports of video games, and is looking to create a web video series about the subject. <a href="http://www.kickstarter.com/projects/BenPaddon/portscenter" target="_blank">PortsCenter</a> is planned to examine the many ports of games that Paddon&#8217;s come across, and if the pilot episode (above) is any indication then the series looks to be both entertaining and informative. The pilot takes a look at the legendary game DOOM, peering into it&#8217;s history on PCs and consoles, and deep-diving into the excellent Playstation port.</p>
<p>Paddon is planning on creating 13 episodes, but being a starving artist in California has its disadvantages. The cost to create the series is about $7000, and so Ben has turned to the generous community of <a href="http://www.kickstarter.com/projects/BenPaddon/portscenter" target="_blank">Kickstarter</a> to help fund it. Through different pledge levels Paddon is offering various recognitions, and even guest spots and production credits.</p>
<p>Really, though, if you like seeing fresh video game content on the web then this is a good endeavor to support.</p>
<p>Visit the <a href="http://www.kickstarter.com/projects/BenPaddon/portscenter" target="_blank">PortsCenter Kickstarter page</a> to donate a few bucks, or at least enjoy the fun pilot. You can <a href="http://twitter.com/PortsCenter" target="_blank">follow PortsCenter on Twitter</a> as well to keep up to date!</p>
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		<title>Grand Theft Auto V already available for pre-order</title>
		<link>http://www.sidequesting.com/2011/10/grand-theft-auto-v-already-available-for-pre-order/</link>
		<comments>http://www.sidequesting.com/2011/10/grand-theft-auto-v-already-available-for-pre-order/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 20:56:51 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[GTAV]]></category>
		<category><![CDATA[pre-order]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16536</guid>
		<description><![CDATA[Get #GTAV locked in before you realize that you don't really want it!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/s?ie=UTF8&amp;search-alias=videogames&amp;ref_=amb_link_357949042_1&amp;hidden-keywords=B0050SXKU4%7CB0050SYILE&amp;_encoding=UTF8&amp;tag=sidequest-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957"><img class="aligncenter size-full wp-image-16537" title="gtav_ps3" src="http://www.sidequesting.com/wp-content/uploads/gtav_ps3.jpg?9d7bd4" alt="Grand Theft Auto V pre-order for PS3" width="610" height="610" /></a></p>
<p>Before we even know a damn thing about the game, Amazon has already <a href="http://www.amazon.com/s?ie=UTF8&amp;search-alias=videogames&amp;ref_=amb_link_357949042_1&amp;hidden-keywords=B0050SXKU4%7CB0050SYILE&amp;_encoding=UTF8&amp;tag=sidequest-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957" target="_blank">posted up a pre-order</a> for it. Both the <a href="http://www.amazon.com/gp/product/B0050SYILE/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SYILE" target="_blank">Xbox 360</a> and <a href="http://www.amazon.com/gp/product/B0050SXKU4/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SXKU4" target="_blank">Playstation 3</a> versions are listing for $59.99 each. Surprisingly, no rumored WiiU version is listed.</p>
<p>Don&#8217;t worry about that, though. You can still pre-order <a href="http://www.amazon.com/gp/product/B0050SVH9U/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SVH9U" target="_blank">Arkham City</a>, <a href="http://www.amazon.com/gp/product/B0050SVH6I/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SVH6I" target="_blank">Darksiders 2</a>, <a href="http://www.amazon.com/gp/product/B0050SVH2W/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SVH2W" target="_blank">Tekken</a>, <a href="http://www.amazon.com/gp/product/B0050SVH18/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SVH18" target="_blank">Ninja Gaiden 3</a>, and <a href="http://www.amazon.com/gp/product/B0050SVH40/ref=as_li_ss_tl?ie=UTF8&amp;tag=sidequest-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399373&amp;creativeASIN=B0050SVH40" target="_blank">Metro Last Light</a> for the Wii U, and we&#8217;re pretty sure that those won&#8217;t even be released for the device.</p>
<p>(Thanks, Jim)</p>
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		<title>Blizzard Proves They Always Have Something Up Their Sleeves</title>
		<link>http://www.sidequesting.com/2011/10/blizzard-proves-they-always-have-something-up-their-sleeves/</link>
		<comments>http://www.sidequesting.com/2011/10/blizzard-proves-they-always-have-something-up-their-sleeves/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 18:54:52 +0000</pubDate>
		<dc:creator>Tyler Colp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[Blizzcon 2011]]></category>
		<category><![CDATA[Expansion]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[Mists of Pandaria]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16504</guid>
		<description><![CDATA[Blizzard's not foolin' with us, Mist of Pandaria is real, and its got more than a few things to be excited about.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sidequesting.com/wp-content/uploads/MoP-Logo.jpg?9d7bd4"><img class="aligncenter size-large wp-image-16524" src="http://www.sidequesting.com/wp-content/uploads/MoP-Logo-610x343.jpg?9d7bd4" alt="" width="610" height="343" /></a>As soon as I heard the “Mists of Pandaria” moniker, I rolled my eyes&#8211;a reaction I’ve never had from a new expansion announcement. The idea of an expansion’s worth of content focusing on the Pandaren, a mystical race that began as an April Fool’s joke, was disappointing, especially for a fan of the lore, aware of locations just aching to be explored. Now it’s official, WoW’s newest expansion will allow players to explore the home continent of the mysterious Pandaren race and play as them too. This expansion marks the first of Blizzard’s faster content cycle, I was quick to describe it as a copout, but after seeing what they have to offer, I no longer believe it is.</p>
<p>Over the past seven years since WoW’s launch it’s gotten increasingly more cartoonish and playful. Gone are the savage looking armor sets and the grotesque demons littering the various dungeons, to make way for foam weapons, motorcycles, helicopters, and now, a playable Panda race. The Pandaren are the hardest to defend, take a look at them, they’re a race composed of bipedal Panda Bears&#8211;there’s no getting around it. But they fit seamlessly within the confines of the colorful and whimsical road WoW has been following for the last few years. If you don’t like it, you probably haven’t been subscribed for quite some time, or you have learned to ignore it.</p>
<div>
<p>The addition of the Monk to the class roster was a well needed and requested addition&#8211;I couldn’t be more excited to try it out. Fist weapons have very rarely found a use, it was only when a specific one was the best you could get. Now we have a class that fully endorses them, focusing on pure melee combat, a “Street Fighter” class as Greg “Ghostcrawler” Street put it during the preview panel. Able to perform all three archetypes, in terms of immediate population, Monks are going to be much less dense than Death Knights were during the beginning of Wrath of the Lich King. And hopefully they’ll add some largely needed flavor to the tank and healing roles.</p>
<p style="text-align: left"><a href="http://www.sidequesting.com/wp-content/uploads/MoP-Enviro.jpg?9d7bd4"><img class="aligncenter size-large wp-image-16511" src="http://www.sidequesting.com/wp-content/uploads/MoP-Enviro-610x343.jpg?9d7bd4" alt="" width="610" height="343" /></a>Blizzard has the unique talent to tackle environments from all sorts of backgrounds. There was the Gothic architecture of Naxxramas, the African-infused tribal nature of the Amani dungeons, the twisted, demonic planes of Outland, and the frigid lands of Northrend. After viewing the screenshots of Pandaria, I was immediately stricken with the Asian influences emanating from the colorful pagodas and landscapes filled with Bonzai trees and the like. Blizzard has a way with environmental design that is arguably one of the largest reasons people love immersing themselves in their worlds for such long periods of times, and it’s clear they had the time to replicate, if not exceed their excellence in the new expansion’s setting.it</p>
<p>As usual when it comes to MMO expansion packs, the level cap was raised from 85 to 90. It has always been a crucial part of WoW’s design to let players slowly unfold the inner workings of a new land by way of questing. Numbers can be very arbitrary and if Blizzard didn’t stop inflating them since Burning Crusade, we would have level 100s running around, bringing an unnecessary and bloated feel to player description. With an increase of five levels, Blizzard will hopefully take the time to focus balancing the core abilities and talents instead of trying to work with five extra levels that are quickly forgotten once you’re through with questing.</p>
<p style="text-align: left"><a href="http://www.sidequesting.com/wp-content/uploads/MoP-DungeonConcept.jpg?9d7bd4"><img class="aligncenter size-large wp-image-16516" src="http://www.sidequesting.com/wp-content/uploads/MoP-DungeonConcept-610x393.jpg?9d7bd4" alt="" width="610" height="393" /></a>It’s clear once an expansion hits a middle-point the earlier content gets easier as the gear gets better. Heroic dungeons become more and more tedious as the level of challenge decreases to an hour of mindless button mashing. Blizzard never found a way to fix this other than to make the time it takes to gather a group and finish the dungeon faster. Challenge Mode Dungeons are a great solution to the problem. It asks a simple question: how fast can you do it? Making speedy runs through a heroic is old news to a WoW player, at the end of WotLK a 45 minute dungeon could take as low as 15, if you had the skill and the gear. With Challenge Mode, Blizzard has introduced bragging rights to the mix, one of the most important things WoW’s community thrives on, and will no doubt enjoy.</p>
<p>Warhammer Online: Age of Reckoning did a lot of things wrong, but the few it did right, Blizzard is still slowly incorporating into WoW, PvE Scenarios are just another one of those things. Public Quests, as they were known in Warhammer, broke up the monotony of questing, letting small groups of players tackle simple objectives, not having to worry about tanks or healers to get their greedy hands on almost free, valuable loot, maybe even meeting new friends in the process. Blizzard hinted at ditching the traditional group quests for these easy to queue, quick to form and finish alternatives. With successful application, PvE Scenarios could add a little variety to the already stale leveling experience</p>
<p>I like the Pokemon games a lot, and today Blizzard exploited my secret addiction. The new Pet Battle System introduced in the MoP is straight up Pokemon, so much so that I wonder what it feels like to be working at Game Freak right now. Did they double-take when Blizzard said (what were once non-combat) pets will be able to battle, learn abilities, and level up? I would be shocked if they didn’t punch a hole in the wall when Blizzard said you could attain (see: catch) them, even going so far as having certain ones native to specific locations. What more is there to say? Blizzard completely ripped-off the Pokemon games and put them into WoW. A large amount of players already find collecting the now useless pets compelling content, giving the pets meaning other than looks and a full-fledged game to play will probably blow their minds.</p>
<p style="text-align: left"><a href="http://www.sidequesting.com/wp-content/uploads/MoP-Talents.jpg?9d7bd4"><img class="aligncenter size-large wp-image-16513" src="http://www.sidequesting.com/wp-content/uploads/MoP-Talents-610x342.jpg?9d7bd4" alt="" width="610" height="342" /></a>Lastly, we saw a complete revamp of the talent system. The concept of a talent “tree” is gone. Blizzard is putting a large emphasis on having players offer similar roles with completely different tactics, all while letting personal preference override crunching the numbers to the point of having set “cookie cutter” specs. The focus is put on the feel of the talents and no longer just the utility. Cataclysm helped to blur the strict lines around what some players feel are mandatory talents, but it didn’t completely eradicate it. The new talent system is impressive and limiting. Unfortunately, the hardest of the hardcore are still going to require that certain talents and abilities be taken for specific fights, luckily, Blizzard promises that you will be able to change your talents around while out of combat, exactly how you’ll go about it is still unknown.</p>
<p>The amount of information and assets they showed off leaves no doubt they’ve been working on it for a while. I wouldn’t be surprised if we are meditating with our panda friends by Spring next year.</p>
<p>I’m happy to admit I was wrong in my thinking that Mists of Pandaria would be a bad excuse to fill time before a “real” expansion comes around. They managed to scratch that WoW-itch once again, a feeling that has been shifting to and from me for the better part of two years. Blizzard is making a smart and now crucial decision to push out more content in less time, I just didn’t realize they were capable of it.  Now if you’ll excuse me, I’m going to go reserve the name “xjackblackx” for my Pandaren Monk.</p>
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		<title>Everything we know about Grand Theft Auto V (just by looking at the logo)</title>
		<link>http://www.sidequesting.com/2011/10/everything-we-know-about-grand-theft-auto-v-just-by-looking-at-the-logo/</link>
		<comments>http://www.sidequesting.com/2011/10/everything-we-know-about-grand-theft-auto-v-just-by-looking-at-the-logo/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 15:46:50 +0000</pubDate>
		<dc:creator>Dalibor Dimovski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[GTAV]]></category>
		<category><![CDATA[rampant speculation]]></category>
		<category><![CDATA[Rockstar Games]]></category>

		<guid isPermaLink="false">http://www.sidequesting.com/?p=16475</guid>
		<description><![CDATA[Our deep-dive look at what the artwork reveals!]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-16476" title="GTA V Logo" src="http://www.sidequesting.com/wp-content/uploads/gtav_logo-e1319558375300-610x568.jpg?9d7bd4" alt="Grand Theft Auto V Logo Revealed" width="610" height="568" /></p>
<h1><span style="color: #ff0000;"><strong>NOTHING.</strong></span></h1>
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