Even with injections of modern game design, the Nintendo 64 classic struggles to find its place.
Simple gameplay, high-collectibility, incredible fun.
Frustrating difficulty permeates this adaptation of the classic book.
Dark Souls may not be perfect, but it is perfectly transportive. And that is exactly what a video game should be.
Sequence tries to blend RPG elements into a typical rhythm game, but doesn’t achieve a cohesive combination.
Haunting. Beautiful. Tedious
Beautiful visuals and wonderful gameplay, hampered by frustrating controls.
The 2-D Portal similarities are well deserved.