We’ve got Let’s Tap, and we’re giving it away for #freestufffriday!
A couple weeks back I had the chance to sit down and review Let’s Tap for the Wii, which I noted that was a pretty fun and unique experience. In the article, I mentioned that I had played the multiplayer portion with my wife. I decided that since I gave my perspective of the game, it was only fair that I gave you hers for levity’s sake. She gave me the input, I wrote it for her.
When SEGA first announced that they were publishing Prope’s Let’s Tap, I think the initial thought that went through my head was “Wha—at?” Could a developer create such an ambitious, quirky title and actually make it fun, or would it amount to being a glorified tech demo?