Sony reveals PS5 technical details

An SSD for you and me

We now have the technical backbone for Sony’s upcoming PS5. What was supposed to be a GDC 2020 talk, until COVID-19, turned into a streamed presentation that was heavy (VERY HEAVY) on numbers. It wasn’t an exciting presentation by any means — but then again it wasn’t meant to be — but it did reveal a lot about what will power the upcoming console.

To most, these numbers will be dizzying. raw power doesn’t necessarily equate to quality games or high sales, but it does open immense possibilities to developers. But, without any first party games announced, we’ll be waiting a while to actually see this power in action.

CPU

  • x86-64-AMD Ryzen™ “Zen 2”
  • 8 Cores / 16 Threads
  • Variable frequency, up to 3.5 GHz

GPU

  • AMD Radeon™ RDNA 2-based graphics engine
  • Ray Tracing Acceleration
  • Variable frequency, up to 2.23 GHz (10.3 TFLOPS)

System Memory

  • GDDR6 16GB
  • 448GB/s Bandwidth

SSD

  • 825GB
  • 5.5GB/s Read Bandwidth (Raw)

PS5 Game Disc

  • Ultra HD Blu-ray™, up to 100GB/disc

Video Out

  • Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)

Audio

  • “Tempest” 3D AudioTech

The console will be backwards compatible with “almost all” of the top 100 played PS4 games at launch, though there isn’t any noted great performance improvement when doing so.

We’ll find out more about the PS5 throughout the year. Watch the video stream below.

Author: Dalibor Dimovski

Dali is the Editor-in-Chief and co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. Dali is also a car designer, deejay, and introductory beer-brewer.

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