An SSD for you and me
We now have the technical backbone for Sony’s upcoming PS5. What was supposed to be a GDC 2020 talk, until COVID-19, turned into a streamed presentation that was heavy (VERY HEAVY) on numbers. It wasn’t an exciting presentation by any means — but then again it wasn’t meant to be — but it did reveal a lot about what will power the upcoming console.
To most, these numbers will be dizzying. raw power doesn’t necessarily equate to quality games or high sales, but it does open immense possibilities to developers. But, without any first party games announced, we’ll be waiting a while to actually see this power in action.
- x86-64-AMD Ryzen™ “Zen 2”
- 8 Cores / 16 Threads
- Variable frequency, up to 3.5 GHz
- AMD Radeon™ RDNA 2-based graphics engine
- Ray Tracing Acceleration
- Variable frequency, up to 2.23 GHz (10.3 TFLOPS)
- GDDR6 16GB
- 448GB/s Bandwidth
- 5.5GB/s Read Bandwidth (Raw)
PS5 Game Disc
- Ultra HD Blu-ray™, up to 100GB/disc
- Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)
- “Tempest” 3D AudioTech
The console will be backwards compatible with “almost all” of the top 100 played PS4 games at launch, though there isn’t any noted great performance improvement when doing so.
We’ll find out more about the PS5 throughout the year. Watch the video stream below.