Interesting racing genre ideas, but they’re too few and far between to really make this worth our time on the track
Formula Legends is like many of the art deco racing posters that it alludes to: a beautiful representation of the fast and energetic racing that inspires it. But unlike those works of art, the game is a little too unfinished and features too many blemishes to warrant hanging on our wall.
Legends nails the references and constant evolution of the sport over its many decades. Featuring tracks that have both ‘classic’ and ‘modern’ versions of the Grand Prix, including all of the driver and fan safety innovations throughout them, cars also get these technology innovations, allowing for the more modern racers to use a DRS or energy recovery like system. Players are also able to step right into their favorite era of Formula racing, inspired by real world drivers and races that were featured in that era of the sport.
Unfortunately once players get on track the experience starts to degrade. Courses feature a ‘racing line’ where things like grip, gas consumption and steering are supposed to be optimal. However this often makes the driving feel inconsistent as some turns require getting off the line to not lose massive amounts of time to the opponents. AI is another issue as the racers are constantly stumbling over themselves and the player, causing crashes that will force a restart of the race. The lack of any sort of multiplayer is extremely frustrating for an arcade style racer, minimizing any sort of replayability outside going through every era’s season. There are fast lap leaderboards for each time period track and car style, but these are likely to get reset in the near future as the developer has already talked of bringing major changes to the handling model in the game.



It’s hard to recommend Formula legends as it is now. The developers have committed to correcting some of the issues that players have with the game, but this is a fully released title, not one in early access.
This review is based on a Steam code sent to SideQuesting by the publisher. Images and video courtesy the Publisher. This video originally aired on The SideQuest for October 01, 2025.


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