Giant Squid Studios brings an emotive dance to deserts with Sword of the Sea
[Preview] Lou’s Lagoon has cozy island action that’s perfect for the Summer
Hands-on with Tiny Roar’s upcoming maritime adventure
[Preview] Pathfinder: Abomination Vaults has the potential to be a great entrypoint into the RPG’s world
From zero to hero in 60 seconds in the upcoming Pathfinder ARPG
[SGF hands-on] OMUT is a game about dying, a lot, over and over, until we die again
Dying is believing in Madame Cyclone’s new game
We’re feeling the Big DK Energy from Donkey Kong Bananza
BANANERGY? BANANERGY! Donkley Kong’s latest is packing bunch.
[SGF Hands-on] Marvel Cosmic Invasion is a deeper action-packed brawler than I had expected
MARVEL’s next game mixes brawling with its extensive fighting history
Marathon officially delayed, not sprinting to release
Insert pun about Marathon’s game development timing here
[SGF hands-on] Directive 8020 is a space opera that sucked me in like a black hole
Supermassive’s upcoming space adventure is gripping me (with alien claws)
Indie Site Spotlight: Back Log Banter
Tucker Hazell and Abram Buehner get into the weeds about games and game design with Back Log Banter
[SGF preview] Resident Evil Requiem is the survival horror jolt we all need
I was in the room where everyone was freaking out about Resident Evil 9











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