A narrative-driven adventure game about a girl and her Journal.
PAX East 2013: The Transitioning Gameplay of Supergiant’s Transistor
Our first look at the new game from the makers of Bastion.
PAX East 2013: Put the darkness first in Metro Last Light
Shedding light on an old mechanic.
PAX East 2013: Divekick brilliantly dissects 2D fighters
Simplicity is a beautiful thing.
PAX East 2013: Big publishers, most of you need to change
The way major publishers show off their bigger games is almost insulting to their fans that come to see them. They should follow the indie model.
PAX East 2013: Watch_Dogs preview
The PAX East 2013 demo of Watch Dogs was done poorly, but the game still looks like it can be good.
PAX East 2013: Hands-on with Daylight
I had a chance to check out Daylight from Zombie Studios. It scared the hell out of me.
PAX East 2013: Mercenary Kings are crafty mercs [Hands-on]
Hands-on with the new game from Tribute
PAX East 2013: The direct correlation between insanity and fun in Saints Row 4
Demonstrating that insanity and fun have a linear relationship.
PAX East 2013: Call of Juarez: Gunslinger Not Too Quick On The Draw
Not quite straight shootin’











No Comments