It’s great in small doses, but may be repetitive for prolonged periods.
PAX East: XCOM: Enemy Unknown – Actually, We’re Pretty Sure They’re Aliens
Now with more strategy for the first time since the last time.
PAX East: Tribes Ascend: Gotta Learn to Ski Before You Can Walk
Alternate title: “I Had a Dream I Was Skiing!”
PAX East: Hitman: Absolution Preview
Absolution brings target-painting, stealth, and action together in new ways for the Hitman series.
PAX East: Rock Band Blitz brings the old and the new together
“Kids these days have it easy with their plastic guitars and fancy toy drum kits. I’ll have you know that in my day, all we had was a controller! And we had to play a track per instrument! Bah…” That was me circa 2007, when Rock Band was released. If you’re a closet Amplitude or…
PAX East: Theatrhythm taps into the best of Final Fantasy music
Theatrhythm capitalizes on nostalgia without murdering our memories of past experiences.
PAX East: War of the Roses is Less About Flowers and More About Stabbing
No, War of the Roses is not a Plants Vs Zombies expansion pack. It’s a medieval third-person Battlefield, and the latest project from Fatshark, the people behind Lead and Gold and Krater. Up to 64 players duke it out in teams with swords, shields, bows, and pole axes. Despite the pre-alpha jitters, it provides an…
PAX East: Torchlight II: Get Your Click Wet
Torchlight II setting itself apart from the games that inspired it.
PAX East: Hell Yeah! is hella fun
Hell Yeah! has gone from being completely off my radar to being a contender for my game of the show.
PAX East: Kim Swift on the many influences of Quantum Conundrum
Solving puzzles in 5 dimensions.











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