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July 6, 2009

Team Visceral Explains the Controls of Dead Space: Extraction

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Written by: Dalibor Dimovski
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Dead Space: Extraction is one game I saw at E3 that I am dying to play at home.  Being a Dead Space fan, I find myself watching anything related to the series.  In comes this video, a description of the controls in the Wii “guided shooter”.  From the looks of things, Visceral have done a pretty damn fine job of making the experience on the Wii as entertaining and interactive as possible without being bogged down by traditional on-rails mechanics.  They genuinely looked like they had a fun time designing this game.

The team explains the controls and the features that go along with it, like the now-infamous “glow worm” and ability to turn your WiiMote sideways to access a weapon’s alt-fire mode.  The example shown is of a window that can be riveted shut to keep the enemies from pouring through.  My fave: the co-op puzzle mode that occurs when facing certain situations.  In it, a puzzle pops up on the screen that must be solved by both players;  taking turns solving it is required, as is doing so while besting beasties and baddies in a bastion of beheadings.

Check out the video, and do some learning.



About the Author

Dalibor Dimovski
Dali is the co-founder of SideQuesting, as well as the co-Founder of CarDesignFetish and the founder of MakLink. A long-time blogger/web-designer, Dali currently works as a full-time creative Product Designer in the automotive industry and a deejay. His passions are music, contemporary and classic art, video games (naturally), and his family.