The mainstream press has reviewed the Kinect, Microsoft’s latest addition to the motion-controlled arms race, from pretty much every angle possible. I thought I would try and give a firsthand account of how the Kinect has been received in a family environment. The starring roles in this review will include my wife and two children.
This third and final part of the trend report focuses on the “safe mode” in game development this year, as well as the advances in multiplayer gaming, music rhythm game divergence, and dance music games.
Dance Central may be a terrifically fun game, but one that might be a big risk if the Kinect’s presumably high barrier to entry prevents competent sales of the device.