The game’s hotly anticipated features need to keep cooking a bit more
In a new blog post, 343 Industries has announced a delay for some of its upcoming Halo Infinite features. The Forge, campaign online co-op, and splitscreen co-op all require further development and testing, and will miss the launch of Season 2 of the online play.
343 noted that it’s prioritizing other important fixes right now, and that’s adding time to the development process of the features. Back in the Summer the company revealed that these same features would miss the launch of the main game, and then later it revealed that another delay was needed. Initially set to launch at the start of Season 2, the co-op online campaign is not scheduled to launch at the end of the season. Splitscreen is set to launch later some time after that, with Forge later in the year.
It’s a bit of a blow for fans who were expecting more Halo, but one look at the schedule for the next few months and one can see that we’re not short on games to play.