CategoryPreviews

E3 2010 Hands-On: Socom 4 with MOVE

SOCOM 4 feels quite refreshing, providing something different in comparison to the other modern war shooters that are quickly filling our calendars. A lot of work clearly went into putting the experience together, from the situational aspect of the plot, to the push for a more team-oriented experience.

E3 2010 Impressions: Nintendo 3DS

I have been trying for over a week now to figure out the right words to describe the experience of the 3DS, previewed at the Nintendo E3 press conference. Anyone who has talked to me since that event knows that it has been a difficult task. The problem arises because the instant I start talking…

E3 2010 Hands-On: Epic Mickey

Epic Mickey’s paint thinner/paint brush gameplay mechanic moves beyond simply affecting the environment. It is simply the the tool for emphasizing the moral decisions that are underly the game’s premise.

E3 2010 Hands-On: Lara Croft and the Guardian of Light

For some reason that I can’t really explain, I’ve never played a Tomb Raider game before going to E3. That is a fact. Another fact? Lara Croft and the Guardian of Light might be the best game I played at E3.

E3 2010 Impressions: Rock Band 3

With Rock Band 3, Harmonix has pushed the music rhythm genre to the limits. Incorporating party, professional, and educational aspects, the latest revolutionary iteration will either be welcomed with open arms, or become an overly complex endeavor.

E3 2010 Hands-On: Ivy the Kiwi?

During E3, we had the opportunity to sit down for a hands-on demo of Ivy the Kiwi?, the quirky-titled and even more quirky-designed game by Prope Studios for XSEED. It stars a Kiwi, vines, and a beautiful art style.

E3 2010 Impressions: Metal Gear Solid: Rising

Zan Datsu. “‘Zan’ meants to cut, and ‘datsu’ means to take.” That’s what creative producer Shigenobu Matsuyama told everyone at the Microsoft press conference, with the hopes of giving the audience an idea of what Metal Gear Solid: Rising will be about. And boy, did it.