PAX PRIME Booth Impressions: Bethesda

Walking into the Bethesda booth this year at the Seattle PAX, you very quickly understand that Bethesda is fully and truly a publisher. A majority of the games that were being displayed at the show (Brink, Hunted, Rage and Fallout: New Vegas) were not being developed by Bethesda itself, and instead were in the works…

#FreeStuffMonday: PAX 2010 Code Giveaway Part 1

With the Penny Arcade Expo wrapped up just yesterday (Sunday) and the Sidequesting crew (Yaniv) back in its man-cave, its time to give away some PAX SHWAG! Increasingly over the past few years, download codes have gotten to be a more popular piece of SHWAG, and this year is no exception. For this giveaway, we’re…

Review: Singularity (360, PS3, PC)

Singularity has everything that a fun Summer flick has: explosions, plot twists, speedy action, and more explosions. It’s a diversion from the big guns hitting in the fall. Singularity doesn’t try to be the greatest game ever, so it makes up for it by being highly entertaining at an optimal 8-hour length. It’s fitting, then, that it all comes down to the game’s release window. Singularity isn’t perfect by any means, but it’s perfect for the Summer.