Shadow of the Eternals will be released digitally in 12, two- to four-hour long episodes on the PC and Wii U, according to the website. The developer has not announced a release date.
The game will maintain the horror theme of Eternal Darkness, and will include “physical combat, magick, exploration, and sanity systems.” In the first episode, “A Dream Within A Dream,” players will guide Clara, handmaiden and lover of Erzébet Bathory, a 16th century serial killer, through Čachtice Castle.
The Hamilton, Ontario-based studio has started their campaign to raise $1.5 million to fund “production on the Pilot Episode, game engine costs and core system development.” The game will run on CryEngine 3. If it succeeds its goal, the developer said it will use the money to help release the game on other platforms. The campaign will end June 6, 2013.
The price of the episodes has not been announced, but the $5 tier of the campaign includes the first episode of the game.
Precursor Games was created in July 2012 and includes former Silicon Knights–the company that created Eternal Darkness–employees, including Denis Dyack. Dyack will act as chief creative officer on the project.
Silicon Knights was reportedly working on a pitch demo for a sequel to Eternal Darkness, but following the release of the poorly received and selling X-Men Destiny, significant layoffs, and a lawsuit with Epic Games over the rights to use of the Unreal Engine 3 that forced the studio to destroy any game using the engine, the project was cancelled.