The charming storybook game arrives exclusively on PSVR.
When we first saw Ghost Giant at E3 last year, we fell in love with its stop motion claymation aesthetic. The game worked exceedingly well in VR as a sort of “nudge” game, in which we helped our little pal Louis go about his daily life by solving puzzles and helping him out through a variety of actions — sometimes as subtle as pushing a button, sometimes complex.
As we worked to gain his trust (we *are* a giant ghost, after all) he opens up more to us, and lets us have a peek into his world.
The third person game, developed by Zoink and published by Thunderful (with Perp Games handling the physical distribution) launches on April 16 exclusively on PSVR.