Heavy religion in 16-Bits.
16-Bit Review: ActRaiser (SNES)
Heavy religion in 16-Bits.
Heavy religion in 16-Bits.
One of the last big games for the Wii.
I love mazes. In elementary school, mazes were always my favorite kind of puzzle. They were simple and helped develop spatial awareness. The goal was simple: get from point A to point B. In this respect, the Portal games are just like mazes. I can see how making a sequel to Portal could be a…
Grabbing our attention from beginning to end
The warm-up for RF: Armageddon?
A look back at a literary videogame classic.
I’m not actually sure where to start with Super Monkey Ball 3D. When Super Monkey Ball 2 came out on the Gamecube in 2002, it was something different. It was enjoyable, fresh, and had a lot of variety, but ten years later, the game offers only three modes: Monkey Ball, Monkey Race, and Monkey Fight.…
Sublime. Maybe even more than that.
It’s really cool, it’s futuristic, and it’s in my pocket.
I picked up Ninja Theory’s latest effort, Enslaved: Odyssey to the West , once I stopped pining for the Heavenly Sword sequel that will likely never come. I settled in for what was a familiar, yet revitalized experience. Enslaved is another character-driven, large scale action-adventure game that slows things down to a more deliberate and…
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