Elevator pitch for Behaviour Interactive’s Dead by Daylight? It’s the asymmetrical, human team vs. powerful killer gameplay of Evolve filtered through the horror movie genre.
The Detail wraps up with third & final episode on April 28
Detective dramas are back in style
[PAX East 2016] Necropolis Preview
A year later, Necropolis still holds up.
[PAX East 2016] Moonshot Preview: Bending it like NASA
Local multiplayer games always have a tendency to stick out at events like PAX, and Moonshot by developer Pump Action Games is no exception. Visually appearing to be a real time Worms game, Moonshot sees players controlling tanks in space battling it out for supremacy.
[PAX East 2016] Ruiner Preview: Rage, revenge and reflexes
A stylish top-down cyberpunk shooter
[PAX East 2016] Thumper VR Preview
A cool game becomes scary and anxiety-inducing in VR.
[PAX East 2016] Pyre Preview
Supergiant Games’ latest takes you on a beautiful quest for redemption.
[Pax East 2016] FATED: The Silent Oath Preview
Developer Frima Studios is hoping to make an emotional connection with players through VR and Vikings.
[PAX East 2016] Seven: The Days Long Gone Preview: Ex-Witcher devs leap over RPG roots
The unique combination of traditional RPG mechanics and the smooth and intuitive climbing in Seven adds a whole new layer of depth to isometric RPGs.
[PAX East 2016] Metroid Prime Federation Force preview: We got each other and that’s a lot
We’ve got to hold on to what we’ve got, it doesn’t make a difference if we have Samus or not











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