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SideQuesting | Video Games and Stuff
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Posts Tagged ‘feature’
 

 
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The Walking Dead Season 05 Episode 16 “Conquer” Finale (Recap Review)

An incredible finale to possibly the best season of The Walking Dead.
by Dalibor Dimovski
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Ori and the Blind Forest review: Grace in action

A beautiful, accessible platformer that will slowly ratchet up the challenge.
by Tym Kaywork
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by Tom Johnson
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Works like Magic: Hands-on with Masquerada

For a game in early Alpha, Masquerada already shows polish and solid mechanics.
by Robyn Miller
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We Are Doomed: Hands on with a giant laser [Preview]

The opposite of bullet hell, but just as intense.
by Dalibor Dimovski
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Hands on Gigantic: Big plans with a solid blueprint

Gigantic is looking to keep things accessible while also offering advanced play for those looking for it.
by Sam Dixon
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An Interview with The Behemoth’s Ryan Horn [PAX East]

Robyn chats with The Behemoth's Ryan Horn about level design, gameplay mechanics, and new features in Game 4.
by Robyn Miller
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